Struct tf_demo_parser::demo::gameevent_gen::GameInitEvent
source · pub struct GameInitEvent {}
Trait Implementations§
source§impl<_E: Endianness> BitWrite<_E> for GameInitEvent
impl<_E: Endianness> BitWrite<_E> for GameInitEvent
source§impl Clone for GameInitEvent
impl Clone for GameInitEvent
source§fn clone(&self) -> GameInitEvent
fn clone(&self) -> GameInitEvent
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for GameInitEvent
impl Debug for GameInitEvent
source§impl<'de> Deserialize<'de> for GameInitEvent
impl<'de> Deserialize<'de> for GameInitEvent
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl PartialEq for GameInitEvent
impl PartialEq for GameInitEvent
source§fn eq(&self, other: &GameInitEvent) -> bool
fn eq(&self, other: &GameInitEvent) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl Serialize for GameInitEvent
impl Serialize for GameInitEvent
impl StructuralPartialEq for GameInitEvent
Auto Trait Implementations§
impl Freeze for GameInitEvent
impl RefUnwindSafe for GameInitEvent
impl Send for GameInitEvent
impl Sync for GameInitEvent
impl Unpin for GameInitEvent
impl UnwindSafe for GameInitEvent
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more