Struct ArenaWinPanelEvent

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pub struct ArenaWinPanelEvent {
Show 40 fields pub panel_style: u8, pub winning_team: u8, pub win_reason: u8, pub cappers: MaybeUtf8String, pub flag_cap_limit: u16, pub blue_score: u16, pub red_score: u16, pub blue_score_prev: u16, pub red_score_prev: u16, pub round_complete: u16, pub player_1: u16, pub player_1_damage: u16, pub player_1_healing: u16, pub player_1_lifetime: u16, pub player_1_kills: u16, pub player_2: u16, pub player_2_damage: u16, pub player_2_healing: u16, pub player_2_lifetime: u16, pub player_2_kills: u16, pub player_3: u16, pub player_3_damage: u16, pub player_3_healing: u16, pub player_3_lifetime: u16, pub player_3_kills: u16, pub player_4: u16, pub player_4_damage: u16, pub player_4_healing: u16, pub player_4_lifetime: u16, pub player_4_kills: u16, pub player_5: u16, pub player_5_damage: u16, pub player_5_healing: u16, pub player_5_lifetime: u16, pub player_5_kills: u16, pub player_6: u16, pub player_6_damage: u16, pub player_6_healing: u16, pub player_6_lifetime: u16, pub player_6_kills: u16,
}

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§panel_style: u8§winning_team: u8§win_reason: u8§cappers: MaybeUtf8String§flag_cap_limit: u16§blue_score: u16§red_score: u16§blue_score_prev: u16§red_score_prev: u16§round_complete: u16§player_1: u16§player_1_damage: u16§player_1_healing: u16§player_1_lifetime: u16§player_1_kills: u16§player_2: u16§player_2_damage: u16§player_2_healing: u16§player_2_lifetime: u16§player_2_kills: u16§player_3: u16§player_3_damage: u16§player_3_healing: u16§player_3_lifetime: u16§player_3_kills: u16§player_4: u16§player_4_damage: u16§player_4_healing: u16§player_4_lifetime: u16§player_4_kills: u16§player_5: u16§player_5_damage: u16§player_5_healing: u16§player_5_lifetime: u16§player_5_kills: u16§player_6: u16§player_6_damage: u16§player_6_healing: u16§player_6_lifetime: u16§player_6_kills: u16

Trait Implementations§

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impl Clone for ArenaWinPanelEvent

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fn clone(&self) -> ArenaWinPanelEvent

Returns a duplicate of the value. Read more
1.0.0 · Source§

const fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ArenaWinPanelEvent

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for ArenaWinPanelEvent

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl PartialEq for ArenaWinPanelEvent

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fn eq(&self, other: &ArenaWinPanelEvent) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

const fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for ArenaWinPanelEvent

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for ArenaWinPanelEvent

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impl<T> Any for T
where T: 'static + ?Sized,

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where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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where U: From<T>,

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Calls U::from(self).

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Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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where F: FnOnce(&Self) -> bool,

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type Owned = T

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type Error = Infallible

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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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where T: for<'de> Deserialize<'de>,