pub struct TeamPlayWaitingBeginsEvent {}
Trait Implementations§
source§impl<_E: Endianness> BitWrite<_E> for TeamPlayWaitingBeginsEvent
impl<_E: Endianness> BitWrite<_E> for TeamPlayWaitingBeginsEvent
source§impl Clone for TeamPlayWaitingBeginsEvent
impl Clone for TeamPlayWaitingBeginsEvent
source§fn clone(&self) -> TeamPlayWaitingBeginsEvent
fn clone(&self) -> TeamPlayWaitingBeginsEvent
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for TeamPlayWaitingBeginsEvent
impl Debug for TeamPlayWaitingBeginsEvent
source§impl<'de> Deserialize<'de> for TeamPlayWaitingBeginsEvent
impl<'de> Deserialize<'de> for TeamPlayWaitingBeginsEvent
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl PartialEq for TeamPlayWaitingBeginsEvent
impl PartialEq for TeamPlayWaitingBeginsEvent
source§fn eq(&self, other: &TeamPlayWaitingBeginsEvent) -> bool
fn eq(&self, other: &TeamPlayWaitingBeginsEvent) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl StructuralPartialEq for TeamPlayWaitingBeginsEvent
Auto Trait Implementations§
impl Freeze for TeamPlayWaitingBeginsEvent
impl RefUnwindSafe for TeamPlayWaitingBeginsEvent
impl Send for TeamPlayWaitingBeginsEvent
impl Sync for TeamPlayWaitingBeginsEvent
impl Unpin for TeamPlayWaitingBeginsEvent
impl UnwindSafe for TeamPlayWaitingBeginsEvent
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more