pub struct LocalPlayerPickupWeaponEvent {}
Trait Implementations§
Source§impl Clone for LocalPlayerPickupWeaponEvent
impl Clone for LocalPlayerPickupWeaponEvent
Source§fn clone(&self) -> LocalPlayerPickupWeaponEvent
fn clone(&self) -> LocalPlayerPickupWeaponEvent
Returns a duplicate of the value. Read more
1.0.0 · Source§const fn clone_from(&mut self, source: &Self)
const fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for LocalPlayerPickupWeaponEvent
impl Debug for LocalPlayerPickupWeaponEvent
Source§impl<'de> Deserialize<'de> for LocalPlayerPickupWeaponEvent
impl<'de> Deserialize<'de> for LocalPlayerPickupWeaponEvent
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for LocalPlayerPickupWeaponEvent
impl PartialEq for LocalPlayerPickupWeaponEvent
Source§fn eq(&self, other: &LocalPlayerPickupWeaponEvent) -> bool
fn eq(&self, other: &LocalPlayerPickupWeaponEvent) -> bool
Tests for
self
and other
values to be equal, and is used by ==
.impl StructuralPartialEq for LocalPlayerPickupWeaponEvent
Auto Trait Implementations§
impl Freeze for LocalPlayerPickupWeaponEvent
impl RefUnwindSafe for LocalPlayerPickupWeaponEvent
impl Send for LocalPlayerPickupWeaponEvent
impl Sync for LocalPlayerPickupWeaponEvent
impl Unpin for LocalPlayerPickupWeaponEvent
impl UnwindSafe for LocalPlayerPickupWeaponEvent
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more