Struct tf_demo_parser::demo::gameevent_gen::PlayerSayEvent
source · pub struct PlayerSayEvent {
pub user_id: u16,
pub text: MaybeUtf8String,
}
Fields§
§user_id: u16
§text: MaybeUtf8String
Trait Implementations§
source§impl<_E: Endianness> BitWrite<_E> for PlayerSayEvent
impl<_E: Endianness> BitWrite<_E> for PlayerSayEvent
source§impl Clone for PlayerSayEvent
impl Clone for PlayerSayEvent
source§fn clone(&self) -> PlayerSayEvent
fn clone(&self) -> PlayerSayEvent
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for PlayerSayEvent
impl Debug for PlayerSayEvent
source§impl<'de> Deserialize<'de> for PlayerSayEvent
impl<'de> Deserialize<'de> for PlayerSayEvent
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl PartialEq for PlayerSayEvent
impl PartialEq for PlayerSayEvent
source§fn eq(&self, other: &PlayerSayEvent) -> bool
fn eq(&self, other: &PlayerSayEvent) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl Serialize for PlayerSayEvent
impl Serialize for PlayerSayEvent
impl StructuralPartialEq for PlayerSayEvent
Auto Trait Implementations§
impl Freeze for PlayerSayEvent
impl RefUnwindSafe for PlayerSayEvent
impl Send for PlayerSayEvent
impl Sync for PlayerSayEvent
impl Unpin for PlayerSayEvent
impl UnwindSafe for PlayerSayEvent
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more