pub struct MvmBombResetByPlayerEvent {
pub player: u16,
}
Fields§
§player: u16
Trait Implementations§
source§impl<_E: Endianness> BitWrite<_E> for MvmBombResetByPlayerEvent
impl<_E: Endianness> BitWrite<_E> for MvmBombResetByPlayerEvent
source§impl Clone for MvmBombResetByPlayerEvent
impl Clone for MvmBombResetByPlayerEvent
source§fn clone(&self) -> MvmBombResetByPlayerEvent
fn clone(&self) -> MvmBombResetByPlayerEvent
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for MvmBombResetByPlayerEvent
impl Debug for MvmBombResetByPlayerEvent
source§impl<'de> Deserialize<'de> for MvmBombResetByPlayerEvent
impl<'de> Deserialize<'de> for MvmBombResetByPlayerEvent
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl PartialEq for MvmBombResetByPlayerEvent
impl PartialEq for MvmBombResetByPlayerEvent
source§fn eq(&self, other: &MvmBombResetByPlayerEvent) -> bool
fn eq(&self, other: &MvmBombResetByPlayerEvent) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl StructuralPartialEq for MvmBombResetByPlayerEvent
Auto Trait Implementations§
impl Freeze for MvmBombResetByPlayerEvent
impl RefUnwindSafe for MvmBombResetByPlayerEvent
impl Send for MvmBombResetByPlayerEvent
impl Sync for MvmBombResetByPlayerEvent
impl Unpin for MvmBombResetByPlayerEvent
impl UnwindSafe for MvmBombResetByPlayerEvent
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more