pub struct PlayerHealedMedicCallEvent {
pub user_id: u16,
}
Fields§
§user_id: u16
Trait Implementations§
Source§impl Clone for PlayerHealedMedicCallEvent
impl Clone for PlayerHealedMedicCallEvent
Source§fn clone(&self) -> PlayerHealedMedicCallEvent
fn clone(&self) -> PlayerHealedMedicCallEvent
Returns a duplicate of the value. Read more
1.0.0 · Source§const fn clone_from(&mut self, source: &Self)
const fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for PlayerHealedMedicCallEvent
impl Debug for PlayerHealedMedicCallEvent
Source§impl<'de> Deserialize<'de> for PlayerHealedMedicCallEvent
impl<'de> Deserialize<'de> for PlayerHealedMedicCallEvent
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for PlayerHealedMedicCallEvent
impl PartialEq for PlayerHealedMedicCallEvent
Source§fn eq(&self, other: &PlayerHealedMedicCallEvent) -> bool
fn eq(&self, other: &PlayerHealedMedicCallEvent) -> bool
Tests for
self
and other
values to be equal, and is used by ==
.impl StructuralPartialEq for PlayerHealedMedicCallEvent
Auto Trait Implementations§
impl Freeze for PlayerHealedMedicCallEvent
impl RefUnwindSafe for PlayerHealedMedicCallEvent
impl Send for PlayerHealedMedicCallEvent
impl Sync for PlayerHealedMedicCallEvent
impl Unpin for PlayerHealedMedicCallEvent
impl UnwindSafe for PlayerHealedMedicCallEvent
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more