pub struct PlayerCurrencyChangedEvent {
pub currency: u16,
}
Fields§
§currency: u16
Trait Implementations§
Source§impl Clone for PlayerCurrencyChangedEvent
impl Clone for PlayerCurrencyChangedEvent
Source§fn clone(&self) -> PlayerCurrencyChangedEvent
fn clone(&self) -> PlayerCurrencyChangedEvent
Returns a duplicate of the value. Read more
1.0.0 · Source§const fn clone_from(&mut self, source: &Self)
const fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for PlayerCurrencyChangedEvent
impl Debug for PlayerCurrencyChangedEvent
Source§impl<'de> Deserialize<'de> for PlayerCurrencyChangedEvent
impl<'de> Deserialize<'de> for PlayerCurrencyChangedEvent
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for PlayerCurrencyChangedEvent
impl PartialEq for PlayerCurrencyChangedEvent
Source§fn eq(&self, other: &PlayerCurrencyChangedEvent) -> bool
fn eq(&self, other: &PlayerCurrencyChangedEvent) -> bool
Tests for
self
and other
values to be equal, and is used by ==
.impl StructuralPartialEq for PlayerCurrencyChangedEvent
Auto Trait Implementations§
impl Freeze for PlayerCurrencyChangedEvent
impl RefUnwindSafe for PlayerCurrencyChangedEvent
impl Send for PlayerCurrencyChangedEvent
impl Sync for PlayerCurrencyChangedEvent
impl Unpin for PlayerCurrencyChangedEvent
impl UnwindSafe for PlayerCurrencyChangedEvent
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more