pub struct TeamPlayRoundStartEvent {
pub full_reset: bool,
}
Fields§
§full_reset: bool
Trait Implementations§
Source§impl Clone for TeamPlayRoundStartEvent
impl Clone for TeamPlayRoundStartEvent
Source§fn clone(&self) -> TeamPlayRoundStartEvent
fn clone(&self) -> TeamPlayRoundStartEvent
Returns a duplicate of the value. Read more
1.0.0 · Source§const fn clone_from(&mut self, source: &Self)
const fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for TeamPlayRoundStartEvent
impl Debug for TeamPlayRoundStartEvent
Source§impl<'de> Deserialize<'de> for TeamPlayRoundStartEvent
impl<'de> Deserialize<'de> for TeamPlayRoundStartEvent
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for TeamPlayRoundStartEvent
impl PartialEq for TeamPlayRoundStartEvent
Source§fn eq(&self, other: &TeamPlayRoundStartEvent) -> bool
fn eq(&self, other: &TeamPlayRoundStartEvent) -> bool
Tests for
self
and other
values to be equal, and is used by ==
.Source§impl Serialize for TeamPlayRoundStartEvent
impl Serialize for TeamPlayRoundStartEvent
impl StructuralPartialEq for TeamPlayRoundStartEvent
Auto Trait Implementations§
impl Freeze for TeamPlayRoundStartEvent
impl RefUnwindSafe for TeamPlayRoundStartEvent
impl Send for TeamPlayRoundStartEvent
impl Sync for TeamPlayRoundStartEvent
impl Unpin for TeamPlayRoundStartEvent
impl UnwindSafe for TeamPlayRoundStartEvent
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more