paramdex-rs 0.1.0+build.2

Utilities for handling and deserializing a Paramdex / individual Paramdef XMLs for modifying Souls games
Documentation
<?xml version="1.0" encoding="utf-8"?>
<PARAMDEF XmlVersion="2">
  <ParamType>HIT_EFFECT_SFX_PARAM_ST</ParamType>
  <DataVersion>1</DataVersion>
  <BigEndian>False</BigEndian>
  <Unicode>True</Unicode>
  <FormatVersion>203</FormatVersion>
  <Fields>
    <Field Def="s32 Slash_Normal">
      <DisplayName>斬撃:標準</DisplayName>
      <Description>斬撃:標準</Description>
      <Minimum>0</Minimum>
      <Maximum>999999999</Maximum>
      <SortID>1</SortID>
    </Field>
    <Field Def="s32 Slash_S">
      <DisplayName>斬撃:小</DisplayName>
      <Description>斬撃:小</Description>
      <Minimum>0</Minimum>
      <Maximum>999999999</Maximum>
      <SortID>2</SortID>
    </Field>
    <Field Def="s32 Slash_L">
      <DisplayName>斬撃:大</DisplayName>
      <Description>斬撃:大</Description>
      <Minimum>0</Minimum>
      <Maximum>999999999</Maximum>
      <SortID>3</SortID>
    </Field>
    <Field Def="s32 Slash_Specific1">
      <DisplayName>斬撃:指定1</DisplayName>
      <Description>斬撃:指定1</Description>
      <Minimum>0</Minimum>
      <Maximum>999999999</Maximum>
      <SortID>4</SortID>
    </Field>
    <Field Def="s32 Slash_Specific2">
      <DisplayName>斬撃:指定2</DisplayName>
      <Description>斬撃:指定2</Description>
      <Minimum>0</Minimum>
      <Maximum>999999999</Maximum>
      <SortID>5</SortID>
    </Field>
    <Field Def="s32 Blow_Normal">
      <DisplayName>打撃:標準</DisplayName>
      <Description>打撃:標準</Description>
      <Minimum>0</Minimum>
      <Maximum>999999999</Maximum>
      <SortID>6</SortID>
    </Field>
    <Field Def="s32 Blow_S">
      <DisplayName>打撃:小</DisplayName>
      <Description>打撃:小</Description>
      <Minimum>0</Minimum>
      <Maximum>999999999</Maximum>
      <SortID>7</SortID>
    </Field>
    <Field Def="s32 Blow_L">
      <DisplayName>打撃:大</DisplayName>
      <Description>打撃:大</Description>
      <Minimum>0</Minimum>
      <Maximum>999999999</Maximum>
      <SortID>8</SortID>
    </Field>
    <Field Def="s32 Blow_Specific1">
      <DisplayName>打撃:指定1</DisplayName>
      <Description>打撃:指定1</Description>
      <Minimum>0</Minimum>
      <Maximum>999999999</Maximum>
      <SortID>9</SortID>
    </Field>
    <Field Def="s32 Blow_Specific2">
      <DisplayName>打撃:指定2</DisplayName>
      <Description>打撃:指定2</Description>
      <Minimum>0</Minimum>
      <Maximum>999999999</Maximum>
      <SortID>10</SortID>
    </Field>
    <Field Def="s32 Thrust_Normal">
      <DisplayName>刺突:標準</DisplayName>
      <Description>刺突:標準</Description>
      <Minimum>0</Minimum>
      <Maximum>999999999</Maximum>
      <SortID>11</SortID>
    </Field>
    <Field Def="s32 Thrust_S">
      <DisplayName>刺突:小</DisplayName>
      <Description>刺突:小</Description>
      <Minimum>0</Minimum>
      <Maximum>999999999</Maximum>
      <SortID>12</SortID>
    </Field>
    <Field Def="s32 Thrust_L">
      <DisplayName>刺突:大</DisplayName>
      <Description>刺突:大</Description>
      <Minimum>0</Minimum>
      <Maximum>999999999</Maximum>
      <SortID>13</SortID>
    </Field>
    <Field Def="s32 Thrust_Specific1">
      <DisplayName>刺突:指定1</DisplayName>
      <Description>刺突:指定1</Description>
      <Minimum>0</Minimum>
      <Maximum>999999999</Maximum>
      <SortID>14</SortID>
    </Field>
    <Field Def="s32 Thrust_Specific2">
      <DisplayName>刺突:指定2</DisplayName>
      <Description>刺突:指定2</Description>
      <Minimum>0</Minimum>
      <Maximum>999999999</Maximum>
      <SortID>15</SortID>
    </Field>
    <Field Def="s32 Neutral_Normal">
      <DisplayName>無属性:標準</DisplayName>
      <Description>無属性:標準</Description>
      <Minimum>0</Minimum>
      <Maximum>999999999</Maximum>
      <SortID>16</SortID>
    </Field>
    <Field Def="s32 Neutral_S">
      <DisplayName>無属性:小</DisplayName>
      <Description>無属性:小</Description>
      <Minimum>0</Minimum>
      <Maximum>999999999</Maximum>
      <SortID>17</SortID>
    </Field>
    <Field Def="s32 Neutral_L">
      <DisplayName>無属性:大</DisplayName>
      <Description>無属性:大</Description>
      <Minimum>0</Minimum>
      <Maximum>999999999</Maximum>
      <SortID>18</SortID>
    </Field>
    <Field Def="s32 Neutral_Specific1">
      <DisplayName>無属性:指定1</DisplayName>
      <Description>無属性:指定1</Description>
      <Minimum>0</Minimum>
      <Maximum>999999999</Maximum>
      <SortID>19</SortID>
    </Field>
    <Field Def="s32 Neutral_Specific2">
      <DisplayName>無属性:指定2</DisplayName>
      <Description>無属性:指定2</Description>
      <Minimum>0</Minimum>
      <Maximum>999999999</Maximum>
      <SortID>20</SortID>
    </Field>
  </Fields>
</PARAMDEF>