use crate::dev::*;
define_record2! {
b"TXST",
TextureSet, [
EditorId;
ObjectBounds;
b"DODT", DecalData, EmptyParser; b"TX00", TextureDiffuse, ESMString;
b"TX01", TextureNormal, ESMString;
b"TX02", TextureGlow, ESMString;
b"TX03", TextureHeightmap, ESMString;
b"TX04", TextureEnvironment, ESMString;
b"TX05", TextureWrinkles, ESMString;
b"TX06", TextureMultilayer, ESMString;
b"TX07", TextureSmoothSpecular, ESMString;
b"MNAM", MaterialPath, ESMString;
b"DNAM", Flags, TextureSetFlags;
]
}
#[derive(Debug, NomLE)]
pub struct TextureSetFlags(pub u16);