use crate::dev::*;
define_record2! {
b"COBJ",
ConstructibleObject, [
EditorId;
Description;
Condition;
PickUpPutDown;
b"CNAM", CreatedObject, FormId;
b"BNAM", WorkbenchKeyword, FormId;
b"FVPA", Components, Vec<(FormId, u32)>;
b"ANAM", MenuArtObject, FormId;
b"INTV", CreatedObjectCount, u16; // Sometimes 4 bytes
b"NAM2", Nam2, FormId; // Always 4 bytes - Assuming FormId
b"NAM1", Nam1, FormId; // Always 4 bytes - Assuming FormId
b"FNAM", Categories, Vec<FormId>;
]
}