use crate::dev::*;
// Only one record for this in all of FO4
// Probably for crafting is TES
define_record2! {
b"INGR",
Ingredient, [
EditorId;
ModelData;
ObjectBounds;
FullName;
PickUpPutDown;
b"EFID", BaseEffect, FormId;
b"ENIT", EffectData, EmptyParser;
b"EFIT", EffectRadius, EmptyParser;
b"DATA", Data, (FormId, f32);
// TODO: find the rest of the fields
]
}