use crate::dev::*;
define_record2! {
b"SMQN",
StoryManagerQuestNode, [
EditorId;
Condition;
b"PNAM", ParentNode, FormId;
b"SNAM", PreviousSibling, FormId;
b"XNAM", MaxConcurrentQuests, u32;
b"MNAM", QuestRunCount, u32;
b"HNAM", HoursToReset, f32;
b"DNAM", Flags, [u16; 2]; // TODO: bitflags
b"RNAM", QuestHoursToReset, f32;
b"NNAM", Quest, FormId;
b"QNAM", QuestCount, u32;
]
}