use crate::dev::*;
define_record2! {
b"PROJ",
Projectile, [
EditorId;
ObjectBounds;
FullName;
ModelData;
Destructible;
b"DNAM", Data, ProjectileData;
b"VNAM", SoundLevel, u32; // TODO: enum?
b"DATA", EmptyData, EmptyParser; // Always zero, maybe a marker
b"NAM1", SubModelFilePath, ESMString;
b"NAM2", SubModelInfo, EmptyParser;
]
}
#[derive(Debug, NomLE)]
pub struct ProjectileData {
// TODO: fill out - length 93 bytes (odd number is weird)
}