use crate::{dev::*, structs::geometry::ObjectBounds};
define_record2! {
b"AMMO",
Ammo, [
EditorId;
ObjectBounds;
ModelData;
PreviewTransform;
FullName;
Description;
PickUpPutDown;
Keyword;
b"DATA", Data, (u32, f32); // Unknown struct
b"DNAM", Damage, u8; // TODO create struct for this - refs a projectile or something
b"ONAM", ShortName, ESMString; // LocalizedString?
b"NAM1", CasingModel, FormId; // Ref?
b"NAM2", ModelInfo, u8; // Unknown
]
}
// Field dump - {MODT, ZNAM, DESC, NAM1, MODL, KWDA, NAM2, OBND, PTRN, FULL, YNAM, ONAM, KSIZ, DATA}