use crate::dev::*;
define_record2! {
b"LVLN",
LeveledNPC, [
EditorId;
ObjectBounds;
ModelData;
b"LVLO", LeveledObject, EmptyParser; // TODO: 12 bytes - 4 values (same as LVLI?)
b"LVLD", ChanceNone, u8;
b"LVLF", Flags, u8;
b"LLCT", Count, u8;
b"LVLG", UseGlobal, FormId;
b"LLKC", KeywordChances, Vec<(FormId, u32)>; // TODO: verify
b"LVLM", MaxCount, u8;
]
}