use crate::dev::*;
define_record2! {
b"ACTI",
Activator, [
EditorId;
ModelData;
ObjectBounds;
PreviewTransform;
Condition;
VirtualMachineAdapter;
Destructible;
FullName;
Keyword;
Properties;
ActivateTextOverride;
b"NTRM", NativeTerminal, [b"TERM"];
b"SNAM", SoundLooping, [b"SOUN"];
b"DAMC", DamageResistance, u8; b"FNAM", Flags, u8; b"FTYP", ForcedLocRefType, u8; b"PNAM", MarkerColor, u8; b"RADR", RadioReciever, u8;
b"STCP", AnimationSound, u8; b"VNAM", SoundActivation, u8; b"WNAM", WaterType, u8; ],
[
0x00000002, NeverFades;
0x00000004, NonOccluder;
0x00000040, HeadingMarker;
0x00000080, MustUpdateAnims;
0x00000100, HiddenFromLocalMap;
0x00000200, HeadtrackMarker;
0x00000400, UsedAsPlatform;
0x00001000, HasDistantLOD;
0x00002000, RandomAnimStart;
0x00004000, Dangerous;
0x00020000, IgnoreObjectInteraction;
0x00080000, IsMarker;
0x00200000, Obstacle;
0x00400000, NavmeshFilter;
0x00800000, NavmeshBoundingBox;
0x02000000, ChildCanUse;
0x04000000, NavmeshGround;
]
}