use crate::dev::*;
define_record2! {
b"LIGH",
Light, [
EditorId;
ObjectBounds;
PreviewTransform;
VirtualMachineAdapter;
ModelData;
Keyword;
Destructible;
FullName;
Properties;
b"DATA", Data, LightData;
b"FNAM", FadeValue, f32;
b"NAM0", Gobo, ESMString;
b"WGDR", GodRays, FormId;
b"LNAM", Lens, FormId;
]
}
#[derive(Debug, NomLE)]
pub struct LightData {
// TODO: fill out
}