use crate::dev::*;
define_record2! {
b"CPTH",
CameraPath, [
EditorId;
Condition;
b"ANAM", RelatedPaths, (FormId, FormId); // Parent / Sibling
b"DATA", Flags, CameraPathFlags;
b"SNAM", CameraShots, Vec<FormId>;
]
}
#[derive(Debug, NomLE)]
pub struct CameraPathFlags(pub u8);