chipmunk-rs 0.1.1

Rust bindings to the Chipmunk2D physics engine.
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   <div id="projectname">Chipmunk2D Pro API Reference
   &#160;<span id="projectnumber">7.0.1</span>
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<a href="protocol_chipmunk_base_object-p-members.html">List of all members</a>  </div>
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<div class="title">&lt;ChipmunkBaseObject&gt; Protocol Reference<span class="mlabels"><span class="mlabel">abstract</span></span></div>  </div>
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<p>This protocol is implemented by objects that know how to add themselves to a space.  
 <a href="protocol_chipmunk_base_object-p.html#details">More...</a></p>

<p><code>#import &lt;<a class="el" href="_objective_chipmunk_8h_source.html">ObjectiveChipmunk.h</a>&gt;</code></p>

<p>Inherits <a class="el" href="protocol_chipmunk_object-p.html">&lt;ChipmunkObject&gt;</a>.</p>

<p>Inherited by <a class="el" href="interface_chipmunk_body.html">ChipmunkBody</a>, <a class="el" href="interface_chipmunk_constraint.html">ChipmunkConstraint</a>, and <a class="el" href="interface_chipmunk_shape.html">ChipmunkShape</a>.</p>
<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="inherited"></a>
Additional Inherited Members</h2></td></tr>
<tr class="inherit_header pub_methods_protocol_chipmunk_object-p"><td colspan="2" onclick="javascript:toggleInherit('pub_methods_protocol_chipmunk_object-p')"><img src="closed.png" alt="-"/>&#160;Instance Methods inherited from <a class="el" href="protocol_chipmunk_object-p.html">&lt;ChipmunkObject&gt;</a></td></tr>
<tr class="memitem:a3af02cf1205d58e23394c1ce229a68d5 inherit pub_methods_protocol_chipmunk_object-p"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a3af02cf1205d58e23394c1ce229a68d5"></a>
(id&lt; NSFastEnumeration &gt;)&#160;</td><td class="memItemRight" valign="bottom">- <a class="el" href="protocol_chipmunk_object-p.html#a3af02cf1205d58e23394c1ce229a68d5">chipmunkObjects</a></td></tr>
<tr class="memdesc:a3af02cf1205d58e23394c1ce229a68d5 inherit pub_methods_protocol_chipmunk_object-p"><td class="mdescLeft">&#160;</td><td class="mdescRight">Returns a list of <a class="el" href="protocol_chipmunk_base_object-p.html" title="This protocol is implemented by objects that know how to add themselves to a space.">ChipmunkBaseObject</a> objects. <br/></td></tr>
<tr class="separator:a3af02cf1205d58e23394c1ce229a68d5 inherit pub_methods_protocol_chipmunk_object-p"><td class="memSeparator" colspan="2">&#160;</td></tr>
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<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
<div class="textblock"><p>This protocol is implemented by objects that know how to add themselves to a space. </p>
<p>It's used internally as part of the <a class="el" href="protocol_chipmunk_object-p.html" title="Allows you to add composite objects to a space in a single method call.">ChipmunkObject</a> protocol. You should never need to implement it yourself. </p>
</div><hr/>The documentation for this protocol was generated from the following file:<ul>
<li><a class="el" href="_objective_chipmunk_8h_source.html">ObjectiveChipmunk.h</a></li>
</ul>
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