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<div id="projectname">Chipmunk2D Pro API Reference
 <span id="projectnumber">7.0.1</span>
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<div class="title">Modules</div> </div>
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<div class="textblock">Here is a list of all modules:</div><div class="directory">
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<tr id="row_0_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><a class="el" href="group__misc.html" target="_self">Misc</a></td><td class="desc"></td></tr>
<tr id="row_1_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><a class="el" href="group__basic_types.html" target="_self">Basic Types</a></td><td class="desc">Most of these types can be configured at compile time</td></tr>
<tr id="row_2_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><a class="el" href="group__unsafe.html" target="_self">Chipmunk Unsafe Shape Operations</a></td><td class="desc">These functions are used for mutating collision shapes</td></tr>
<tr id="row_3_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><a class="el" href="group__cp_arbiter.html" target="_self">cpArbiter</a></td><td class="desc">The <a class="el" href="structcp_arbiter.html">cpArbiter</a> struct tracks pairs of colliding shapes</td></tr>
<tr id="row_4_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><a class="el" href="group__cp_b_b_b.html" target="_self">cpBB</a></td><td class="desc">Chipmunk's axis-aligned 2D bounding box type along with a few handy routines</td></tr>
<tr id="row_5_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><a class="el" href="group__cp_body.html" target="_self">cpBody</a></td><td class="desc">Chipmunk's rigid body type</td></tr>
<tr id="row_6_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><a class="el" href="group__cp_constraint.html" target="_self">cpConstraint</a></td><td class="desc"></td></tr>
<tr id="row_7_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><a class="el" href="group__cp_damped_rotary_spring.html" target="_self">cpDampedRotarySpring</a></td><td class="desc"></td></tr>
<tr id="row_8_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><a class="el" href="group__cp_damped_spring.html" target="_self">cpDampedSpring</a></td><td class="desc"></td></tr>
<tr id="row_9_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><a class="el" href="group__cp_gear_joint.html" target="_self">cpGearJoint</a></td><td class="desc"></td></tr>
<tr id="row_10_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><a class="el" href="group__cp_groove_joint.html" target="_self">cpGrooveJoint</a></td><td class="desc"></td></tr>
<tr id="row_11_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><a class="el" href="group__cp_pin_joint.html" target="_self">cpPinJoint</a></td><td class="desc"></td></tr>
<tr id="row_12_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><a class="el" href="group__cp_pivot_joint.html" target="_self">cpPivotJoint</a></td><td class="desc"></td></tr>
<tr id="row_13_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><a class="el" href="group__cp_poly_shape.html" target="_self">cpPolyShape</a></td><td class="desc"></td></tr>
<tr id="row_14_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><a class="el" href="group__cp_ratchet_joint.html" target="_self">cpRatchetJoint</a></td><td class="desc"></td></tr>
<tr id="row_15_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><a class="el" href="group__cp_rotary_limit_joint.html" target="_self">cpRotaryLimitJoint</a></td><td class="desc"></td></tr>
<tr id="row_16_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><a class="el" href="group__cp_shape.html" target="_self">cpShape</a></td><td class="desc">The <a class="el" href="structcp_shape.html">cpShape</a> struct defines the shape of a rigid body</td></tr>
<tr id="row_17_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><a class="el" href="group__cp_circle_shape.html" target="_self">cpCircleShape</a></td><td class="desc"></td></tr>
<tr id="row_18_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><a class="el" href="group__cp_segment_shape.html" target="_self">cpSegmentShape</a></td><td class="desc"></td></tr>
<tr id="row_19_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><a class="el" href="group__cp_simple_motor.html" target="_self">cpSimpleMotor</a></td><td class="desc"></td></tr>
<tr id="row_20_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><a class="el" href="group__cp_slide_joint.html" target="_self">cpSlideJoint</a></td><td class="desc"></td></tr>
<tr id="row_21_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><a class="el" href="group__cp_space.html" target="_self">cpSpace</a></td><td class="desc"></td></tr>
<tr id="row_22_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><a class="el" href="group__cp_spatial_index.html" target="_self">cpSpatialIndex</a></td><td class="desc">Spatial indexes are data structures that are used to accelerate collision detection and spatial queries</td></tr>
<tr id="row_23_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><a class="el" href="group__cp_vect.html" target="_self">cpVect</a></td><td class="desc">Chipmunk's 2D vector type along with a handy 2D vector math lib</td></tr>
<tr id="row_24_" class="even"><td class="entry"><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><a class="el" href="group__cp_mat2x2.html" target="_self">cpMat2x2</a></td><td class="desc">2x2 matrix type used for tensors and such</td></tr>
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