<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
<meta http-equiv="X-UA-Compatible" content="IE=9"/>
<meta name="generator" content="Doxygen 1.8.3.1"/>
<title>Chipmunk2D Pro API Reference: ChipmunkShape.h Source File</title>
<link href="tabs.css" rel="stylesheet" type="text/css"/>
<script type="text/javascript" src="jquery.js"></script>
<script type="text/javascript" src="dynsections.js"></script>
<link href="search/search.css" rel="stylesheet" type="text/css"/>
<script type="text/javascript" src="search/search.js"></script>
<script type="text/javascript">
$(document).ready(function() { searchBox.OnSelectItem(0); });
</script>
<link href="doxygen.css" rel="stylesheet" type="text/css" />
</head>
<body>
<div id="top"><!-- do not remove this div, it is closed by doxygen! -->
<div id="titlearea">
<table cellspacing="0" cellpadding="0">
<tbody>
<tr style="height: 56px;">
<td style="padding-left: 0.5em;">
<div id="projectname">Chipmunk2D Pro API Reference
 <span id="projectnumber">7.0.1</span>
</div>
</td>
</tr>
</tbody>
</table>
</div>
<!-- end header part -->
<!-- Generated by Doxygen 1.8.3.1 -->
<script type="text/javascript">
var searchBox = new SearchBox("searchBox", "search",false,'Search');
</script>
<div id="navrow1" class="tabs">
<ul class="tablist">
<li><a href="index.html"><span>Main Page</span></a></li>
<li><a href="modules.html"><span>Modules</span></a></li>
<li><a href="annotated.html"><span>Classes</span></a></li>
<li class="current"><a href="files.html"><span>Files</span></a></li>
<li>
<div id="MSearchBox" class="MSearchBoxInactive">
<span class="left">
<img id="MSearchSelect" src="search/mag_sel.png"
onmouseover="return searchBox.OnSearchSelectShow()"
onmouseout="return searchBox.OnSearchSelectHide()"
alt=""/>
<input type="text" id="MSearchField" value="Search" accesskey="S"
onfocus="searchBox.OnSearchFieldFocus(true)"
onblur="searchBox.OnSearchFieldFocus(false)"
onkeyup="searchBox.OnSearchFieldChange(event)"/>
</span><span class="right">
<a id="MSearchClose" href="javascript:searchBox.CloseResultsWindow()"><img id="MSearchCloseImg" border="0" src="search/close.png" alt=""/></a>
</span>
</div>
</li>
</ul>
</div>
<div id="navrow2" class="tabs2">
<ul class="tablist">
<li><a href="files.html"><span>File List</span></a></li>
</ul>
</div>
<!-- window showing the filter options -->
<div id="MSearchSelectWindow"
onmouseover="return searchBox.OnSearchSelectShow()"
onmouseout="return searchBox.OnSearchSelectHide()"
onkeydown="return searchBox.OnSearchSelectKey(event)">
<a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(0)"><span class="SelectionMark"> </span>All</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(1)"><span class="SelectionMark"> </span>Classes</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(2)"><span class="SelectionMark"> </span>Functions</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(3)"><span class="SelectionMark"> </span>Variables</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(4)"><span class="SelectionMark"> </span>Typedefs</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(5)"><span class="SelectionMark"> </span>Enumerations</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(6)"><span class="SelectionMark"> </span>Enumerator</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(7)"><span class="SelectionMark"> </span>Properties</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(8)"><span class="SelectionMark"> </span>Groups</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(9)"><span class="SelectionMark"> </span>Pages</a></div>
<!-- iframe showing the search results (closed by default) -->
<div id="MSearchResultsWindow">
<iframe src="javascript:void(0)" frameborder="0"
name="MSearchResults" id="MSearchResults">
</iframe>
</div>
<div id="nav-path" class="navpath">
<ul>
<li class="navelem"><a class="el" href="dir_22a46d29af69093f2d0803021fb58356.html">objectivec</a></li><li class="navelem"><a class="el" href="dir_819bd5b99f3f173b7da9b5c849f8d4d7.html">include</a></li><li class="navelem"><a class="el" href="dir_adcc8cc408ab7684a7e8aba4a2be395a.html">ObjectiveChipmunk</a></li> </ul>
</div>
</div><!-- top -->
<div class="header">
<div class="headertitle">
<div class="title">ChipmunkShape.h</div> </div>
</div><!--header-->
<div class="contents">
<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span> <span class="comment">/* Copyright (c) 2013 Scott Lembcke and Howling Moon Software</span></div>
<div class="line"><a name="l00002"></a><span class="lineno"> 2</span> <span class="comment"> * </span></div>
<div class="line"><a name="l00003"></a><span class="lineno"> 3</span> <span class="comment"> * Permission is hereby granted, free of charge, to any person obtaining a copy</span></div>
<div class="line"><a name="l00004"></a><span class="lineno"> 4</span> <span class="comment"> * of this software and associated documentation files (the "Software"), to deal</span></div>
<div class="line"><a name="l00005"></a><span class="lineno"> 5</span> <span class="comment"> * in the Software without restriction, including without limitation the rights</span></div>
<div class="line"><a name="l00006"></a><span class="lineno"> 6</span> <span class="comment"> * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell</span></div>
<div class="line"><a name="l00007"></a><span class="lineno"> 7</span> <span class="comment"> * copies of the Software, and to permit persons to whom the Software is</span></div>
<div class="line"><a name="l00008"></a><span class="lineno"> 8</span> <span class="comment"> * furnished to do so, subject to the following conditions:</span></div>
<div class="line"><a name="l00009"></a><span class="lineno"> 9</span> <span class="comment"> * </span></div>
<div class="line"><a name="l00010"></a><span class="lineno"> 10</span> <span class="comment"> * The above copyright notice and this permission notice shall be included in</span></div>
<div class="line"><a name="l00011"></a><span class="lineno"> 11</span> <span class="comment"> * all copies or substantial portions of the Software.</span></div>
<div class="line"><a name="l00012"></a><span class="lineno"> 12</span> <span class="comment"> * </span></div>
<div class="line"><a name="l00013"></a><span class="lineno"> 13</span> <span class="comment"> * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR</span></div>
<div class="line"><a name="l00014"></a><span class="lineno"> 14</span> <span class="comment"> * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,</span></div>
<div class="line"><a name="l00015"></a><span class="lineno"> 15</span> <span class="comment"> * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE</span></div>
<div class="line"><a name="l00016"></a><span class="lineno"> 16</span> <span class="comment"> * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER</span></div>
<div class="line"><a name="l00017"></a><span class="lineno"> 17</span> <span class="comment"> * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,</span></div>
<div class="line"><a name="l00018"></a><span class="lineno"> 18</span> <span class="comment"> * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE</span></div>
<div class="line"><a name="l00019"></a><span class="lineno"> 19</span> <span class="comment"> * SOFTWARE.</span></div>
<div class="line"><a name="l00020"></a><span class="lineno"> 20</span> <span class="comment"> */</span></div>
<div class="line"><a name="l00021"></a><span class="lineno"> 21</span> </div>
<div class="line"><a name="l00022"></a><span class="lineno"> 22</span> <span class="keyword">@class</span> <a class="code" href="interface_chipmunk_point_query_info.html">ChipmunkPointQueryInfo</a>;</div>
<div class="line"><a name="l00023"></a><span class="lineno"> 23</span> <span class="keyword">@class</span> <a class="code" href="interface_chipmunk_segment_query_info.html" title="Holds collision information from segment queries. You should never need to create one...">ChipmunkSegmentQueryInfo</a>;</div>
<div class="line"><a name="l00024"></a><span class="lineno"> 24</span> </div>
<div class="line"><a name="l00025"></a><span class="lineno"> 25</span> </div>
<div class="line"><a name="l00027"></a><span class="lineno"><a class="code" href="interface_chipmunk_shape.html"> 27</a></span> <span class="keyword">@interface </span><a class="code" href="interface_chipmunk_shape.html" title="Abstract base class for collsion shape types.">ChipmunkShape</a> : NSObject <<a class="code" href="protocol_chipmunk_base_object-p.html" title="This protocol is implemented by objects that know how to add themselves to a space.">ChipmunkBaseObject</a>> {</div>
<div class="line"><a name="l00028"></a><span class="lineno"> 28</span> <span class="keyword">@private</span></div>
<div class="line"><a name="l00029"></a><span class="lineno"> 29</span>  <span class="keywordtype">id</span> _userData;</div>
<div class="line"><a name="l00030"></a><span class="lineno"> 30</span> }</div>
<div class="line"><a name="l00031"></a><span class="lineno"> 31</span> </div>
<div class="line"><a name="l00034"></a><span class="lineno"> 34</span> +(<a class="code" href="interface_chipmunk_shape.html" title="Abstract base class for collsion shape types.">ChipmunkShape</a> *)shapeFromCPShape:(<a class="code" href="structcp_shape.html">cpShape</a> *)shape;</div>
<div class="line"><a name="l00035"></a><span class="lineno"> 35</span> </div>
<div class="line"><a name="l00037"></a><span class="lineno"><a class="code" href="interface_chipmunk_shape.html#adcc8138bf6513071dd956adcd45c1a2f"> 37</a></span> <span class="keyword">@property</span>(nonatomic, readonly) <a class="code" href="structcp_shape.html">cpShape</a> *shape;</div>
<div class="line"><a name="l00038"></a><span class="lineno"> 38</span> </div>
<div class="line"><a name="l00040"></a><span class="lineno"><a class="code" href="interface_chipmunk_shape.html#a0ca84366c13237a0e387d28e15865192"> 40</a></span> <span class="keyword">@property</span>(nonatomic, retain) <a class="code" href="interface_chipmunk_body.html" title="Rigid bodies are the basic unit of simulation in Chipmunk.">ChipmunkBody</a> *body;</div>
<div class="line"><a name="l00041"></a><span class="lineno"> 41</span> </div>
<div class="line"><a name="l00042"></a><span class="lineno"> 42</span> <span class="comment">// TODO doc</span></div>
<div class="line"><a name="l00043"></a><span class="lineno"> 43</span> <span class="keyword">@property</span>(nonatomic, assign) <a class="code" href="group__basic_types.html#gac1ed65573e035bf892505768c852d8d3" title="Chipmunk's floating point type.">cpFloat</a> mass;</div>
<div class="line"><a name="l00044"></a><span class="lineno"> 44</span> <span class="keyword">@property</span>(nonatomic, assign) <a class="code" href="group__basic_types.html#gac1ed65573e035bf892505768c852d8d3" title="Chipmunk's floating point type.">cpFloat</a> density;</div>
<div class="line"><a name="l00045"></a><span class="lineno"> 45</span> <span class="keyword">@property</span>(nonatomic, readonly) <a class="code" href="group__basic_types.html#gac1ed65573e035bf892505768c852d8d3" title="Chipmunk's floating point type.">cpFloat</a> moment;</div>
<div class="line"><a name="l00046"></a><span class="lineno"> 46</span> <span class="keyword">@property</span>(nonatomic, readonly) <a class="code" href="group__basic_types.html#gac1ed65573e035bf892505768c852d8d3" title="Chipmunk's floating point type.">cpFloat</a> area;</div>
<div class="line"><a name="l00047"></a><span class="lineno"> 47</span> <span class="keyword">@property</span>(nonatomic, readonly) <a class="code" href="structcp_vect.html">cpVect</a> centerOfGravity;</div>
<div class="line"><a name="l00048"></a><span class="lineno"> 48</span> </div>
<div class="line"><a name="l00050"></a><span class="lineno"><a class="code" href="interface_chipmunk_shape.html#af76755f32475329226932c1d6dacff41"> 50</a></span> <span class="keyword">@property</span>(nonatomic, readonly) <a class="code" href="structcp_b_b.html" title="Chipmunk's axis-aligned 2D bounding box type. (left, bottom, right, top)">cpBB</a> bb;</div>
<div class="line"><a name="l00051"></a><span class="lineno"> 51</span> </div>
<div class="line"><a name="l00053"></a><span class="lineno"><a class="code" href="interface_chipmunk_shape.html#af2916f8e94f1e148e506781bbbe9e31f"> 53</a></span> <span class="keyword">@property</span>(nonatomic, assign) BOOL sensor;</div>
<div class="line"><a name="l00054"></a><span class="lineno"> 54</span> </div>
<div class="line"><a name="l00056"></a><span class="lineno"><a class="code" href="interface_chipmunk_shape.html#aa25644777b090207dc5be78da2922f85"> 56</a></span> <span class="keyword">@property</span>(nonatomic, assign) <a class="code" href="group__basic_types.html#gac1ed65573e035bf892505768c852d8d3" title="Chipmunk's floating point type.">cpFloat</a> elasticity;</div>
<div class="line"><a name="l00057"></a><span class="lineno"> 57</span> </div>
<div class="line"><a name="l00059"></a><span class="lineno"><a class="code" href="interface_chipmunk_shape.html#ac161b9d079be6c15166a7e94232eb296"> 59</a></span> <span class="keyword">@property</span>(nonatomic, assign) <a class="code" href="group__basic_types.html#gac1ed65573e035bf892505768c852d8d3" title="Chipmunk's floating point type.">cpFloat</a> friction;</div>
<div class="line"><a name="l00060"></a><span class="lineno"> 60</span> </div>
<div class="line"><a name="l00065"></a><span class="lineno"><a class="code" href="interface_chipmunk_shape.html#a46f2c7faae242c810aae31db0aae354b"> 65</a></span> <span class="keyword">@property</span>(nonatomic, assign) <a class="code" href="structcp_vect.html">cpVect</a> surfaceVelocity;</div>
<div class="line"><a name="l00066"></a><span class="lineno"> 66</span> </div>
<div class="line"><a name="l00071"></a><span class="lineno"><a class="code" href="interface_chipmunk_shape.html#a4a72455ce454f3e56ea49eb2232ad899"> 71</a></span> <span class="keyword">@property</span>(nonatomic, assign) <a class="code" href="group__basic_types.html#gae83e2f50965eb441e36ffff1e32e6d02" title="Type used for cpSpace.collision_type.">cpCollisionType</a> collisionType;</div>
<div class="line"><a name="l00072"></a><span class="lineno"> 72</span> </div>
<div class="line"><a name="l00076"></a><span class="lineno"><a class="code" href="interface_chipmunk_shape.html#ac7feb7912cc5469386b60d57c6fc37c8"> 76</a></span> <span class="keyword">@property</span>(nonatomic, assign) <a class="code" href="structcp_shape_filter.html" title="Fast collision filtering type that is used to determine if two objects collide before calling collisi...">cpShapeFilter</a> filter;</div>
<div class="line"><a name="l00077"></a><span class="lineno"> 77</span> </div>
<div class="line"><a name="l00079"></a><span class="lineno"><a class="code" href="interface_chipmunk_shape.html#a2150c08e75c58c63b60045a0dfbc7dd3"> 79</a></span> <span class="keyword">@property</span>(nonatomic, readonly) <a class="code" href="interface_chipmunk_space.html" title="Chipmunk spaces are simulation containers.">ChipmunkSpace</a> *space;</div>
<div class="line"><a name="l00080"></a><span class="lineno"> 80</span> </div>
<div class="line"><a name="l00085"></a><span class="lineno"><a class="code" href="interface_chipmunk_shape.html#afacace1b5c95f24e985cea8072c03445"> 85</a></span> <span class="keyword">@property</span>(nonatomic, assign) <span class="keywordtype">id</span> userData;</div>
<div class="line"><a name="l00086"></a><span class="lineno"> 86</span> </div>
<div class="line"><a name="l00088"></a><span class="lineno"> 88</span> - (<a class="code" href="structcp_b_b.html" title="Chipmunk's axis-aligned 2D bounding box type. (left, bottom, right, top)">cpBB</a>)cacheBB;</div>
<div class="line"><a name="l00089"></a><span class="lineno"> 89</span> </div>
<div class="line"><a name="l00090"></a><span class="lineno"> 90</span> - (<a class="code" href="interface_chipmunk_point_query_info.html">ChipmunkPointQueryInfo</a> *)pointQuery:(<a class="code" href="structcp_vect.html">cpVect</a>)point;</div>
<div class="line"><a name="l00091"></a><span class="lineno"> 91</span> - (<a class="code" href="interface_chipmunk_segment_query_info.html" title="Holds collision information from segment queries. You should never need to create one...">ChipmunkSegmentQueryInfo</a> *)segmentQueryFrom:(<a class="code" href="structcp_vect.html">cpVect</a>)start to:(<a class="code" href="structcp_vect.html">cpVect</a>)end radius:(<a class="code" href="group__basic_types.html#gac1ed65573e035bf892505768c852d8d3" title="Chipmunk's floating point type.">cpFloat</a>)radius;</div>
<div class="line"><a name="l00092"></a><span class="lineno"> 92</span> </div>
<div class="line"><a name="l00093"></a><span class="lineno"> 93</span> <span class="keyword">@end</span></div>
<div class="line"><a name="l00094"></a><span class="lineno"> 94</span> </div>
<div class="line"><a name="l00095"></a><span class="lineno"> 95</span> </div>
<div class="line"><a name="l00096"></a><span class="lineno"><a class="code" href="interface_chipmunk_point_query_info.html"> 96</a></span> <span class="keyword">@interface </span><a class="code" href="interface_chipmunk_point_query_info.html">ChipmunkPointQueryInfo</a> : NSObject {</div>
<div class="line"><a name="l00097"></a><span class="lineno"> 97</span>  <span class="keyword">@private</span></div>
<div class="line"><a name="l00098"></a><span class="lineno"> 98</span>  <a class="code" href="structcp_point_query_info.html" title="Point query info struct.">cpPointQueryInfo</a> _info;</div>
<div class="line"><a name="l00099"></a><span class="lineno"> 99</span> }</div>
<div class="line"><a name="l00100"></a><span class="lineno"> 100</span> </div>
<div class="line"><a name="l00101"></a><span class="lineno"> 101</span> - (id)initWithInfo:(<a class="code" href="structcp_point_query_info.html" title="Point query info struct.">cpPointQueryInfo</a> *)info;</div>
<div class="line"><a name="l00102"></a><span class="lineno"> 102</span> </div>
<div class="line"><a name="l00104"></a><span class="lineno"><a class="code" href="interface_chipmunk_point_query_info.html#acfecefbea610b5b520a81b1b251bbb71"> 104</a></span> <span class="keyword">@property</span>(nonatomic, readonly) <a class="code" href="structcp_point_query_info.html" title="Point query info struct.">cpPointQueryInfo</a> *info;</div>
<div class="line"><a name="l00105"></a><span class="lineno"> 105</span> </div>
<div class="line"><a name="l00107"></a><span class="lineno"><a class="code" href="interface_chipmunk_point_query_info.html#a622112f517309e1639a27585921032c3"> 107</a></span> <span class="keyword">@property</span>(nonatomic, readonly) <a class="code" href="interface_chipmunk_shape.html" title="Abstract base class for collsion shape types.">ChipmunkShape</a> *shape;</div>
<div class="line"><a name="l00108"></a><span class="lineno"> 108</span> </div>
<div class="line"><a name="l00110"></a><span class="lineno"><a class="code" href="interface_chipmunk_point_query_info.html#acdff89d8063ae15260546cf97bb2a4e9"> 110</a></span> <span class="keyword">@property</span>(nonatomic, readonly) <a class="code" href="structcp_vect.html">cpVect</a> point;</div>
<div class="line"><a name="l00111"></a><span class="lineno"> 111</span> </div>
<div class="line"><a name="l00114"></a><span class="lineno"><a class="code" href="interface_chipmunk_point_query_info.html#a2e9a3fcfc75cf849c001753962d79915"> 114</a></span> <span class="keyword">@property</span>(nonatomic, readonly) <a class="code" href="group__basic_types.html#gac1ed65573e035bf892505768c852d8d3" title="Chipmunk's floating point type.">cpFloat</a> distance;</div>
<div class="line"><a name="l00115"></a><span class="lineno"> 115</span> </div>
<div class="line"><a name="l00118"></a><span class="lineno"><a class="code" href="interface_chipmunk_point_query_info.html#a2a24182d096fb3d630ce44ff27639a7c"> 118</a></span> <span class="keyword">@property</span>(nonatomic, readonly) <a class="code" href="structcp_vect.html">cpVect</a> gradient;</div>
<div class="line"><a name="l00119"></a><span class="lineno"> 119</span> </div>
<div class="line"><a name="l00120"></a><span class="lineno"> 120</span> <span class="keyword">@end</span></div>
<div class="line"><a name="l00121"></a><span class="lineno"> 121</span> </div>
<div class="line"><a name="l00122"></a><span class="lineno"> 122</span> </div>
<div class="line"><a name="l00124"></a><span class="lineno"><a class="code" href="interface_chipmunk_segment_query_info.html"> 124</a></span> <span class="keyword">@interface </span><a class="code" href="interface_chipmunk_segment_query_info.html" title="Holds collision information from segment queries. You should never need to create one...">ChipmunkSegmentQueryInfo</a> : NSObject {</div>
<div class="line"><a name="l00125"></a><span class="lineno"> 125</span> <span class="keyword">@private</span></div>
<div class="line"><a name="l00126"></a><span class="lineno"> 126</span>  <a class="code" href="structcp_segment_query_info.html" title="Segment query info struct.">cpSegmentQueryInfo</a> _info;</div>
<div class="line"><a name="l00127"></a><span class="lineno"> 127</span>  <a class="code" href="structcp_vect.html">cpVect</a> _start, _end;</div>
<div class="line"><a name="l00128"></a><span class="lineno"> 128</span> }</div>
<div class="line"><a name="l00129"></a><span class="lineno"> 129</span> </div>
<div class="line"><a name="l00130"></a><span class="lineno"> 130</span> - (id)initWithInfo:(<a class="code" href="structcp_segment_query_info.html" title="Segment query info struct.">cpSegmentQueryInfo</a> *)info start:(<a class="code" href="structcp_vect.html">cpVect</a>)start end:(<a class="code" href="structcp_vect.html">cpVect</a>)end;</div>
<div class="line"><a name="l00131"></a><span class="lineno"> 131</span> </div>
<div class="line"><a name="l00133"></a><span class="lineno"><a class="code" href="interface_chipmunk_segment_query_info.html#a7978e8423a50400626f1b0997a35ccee"> 133</a></span> <span class="keyword">@property</span>(nonatomic, readonly) <a class="code" href="structcp_segment_query_info.html" title="Segment query info struct.">cpSegmentQueryInfo</a> *info;</div>
<div class="line"><a name="l00134"></a><span class="lineno"> 134</span> </div>
<div class="line"><a name="l00136"></a><span class="lineno"><a class="code" href="interface_chipmunk_segment_query_info.html#a79ce64322c3a3cde349186dac2c9b352"> 136</a></span> <span class="keyword">@property</span>(nonatomic, readonly) <a class="code" href="interface_chipmunk_shape.html" title="Abstract base class for collsion shape types.">ChipmunkShape</a> *shape;</div>
<div class="line"><a name="l00137"></a><span class="lineno"> 137</span> </div>
<div class="line"><a name="l00139"></a><span class="lineno"><a class="code" href="interface_chipmunk_segment_query_info.html#a2b3f6aebe041b103b6bb3cc19f4acb38"> 139</a></span> <span class="keyword">@property</span>(nonatomic, readonly) <a class="code" href="group__basic_types.html#gac1ed65573e035bf892505768c852d8d3" title="Chipmunk's floating point type.">cpFloat</a> t;</div>
<div class="line"><a name="l00140"></a><span class="lineno"> 140</span> </div>
<div class="line"><a name="l00142"></a><span class="lineno"><a class="code" href="interface_chipmunk_segment_query_info.html#a32e919b78a72c40b68045136c09816b2"> 142</a></span> <span class="keyword">@property</span>(nonatomic, readonly) <a class="code" href="structcp_vect.html">cpVect</a> normal;</div>
<div class="line"><a name="l00143"></a><span class="lineno"> 143</span> </div>
<div class="line"><a name="l00145"></a><span class="lineno"><a class="code" href="interface_chipmunk_segment_query_info.html#af07c70ab113ea5479a55635aef79c93b"> 145</a></span> <span class="keyword">@property</span>(nonatomic, readonly) <a class="code" href="structcp_vect.html">cpVect</a> point;</div>
<div class="line"><a name="l00146"></a><span class="lineno"> 146</span> </div>
<div class="line"><a name="l00148"></a><span class="lineno"><a class="code" href="interface_chipmunk_segment_query_info.html#a76a230c85eb08417ba499d4df2335008"> 148</a></span> <span class="keyword">@property</span>(nonatomic, readonly) <a class="code" href="group__basic_types.html#gac1ed65573e035bf892505768c852d8d3" title="Chipmunk's floating point type.">cpFloat</a> dist;</div>
<div class="line"><a name="l00149"></a><span class="lineno"> 149</span> </div>
<div class="line"><a name="l00151"></a><span class="lineno"><a class="code" href="interface_chipmunk_segment_query_info.html#ac0a41963e5c0b9a8b8087850eaaff6c8"> 151</a></span> <span class="keyword">@property</span>(nonatomic, readonly) <a class="code" href="structcp_vect.html">cpVect</a> start;</div>
<div class="line"><a name="l00152"></a><span class="lineno"> 152</span> </div>
<div class="line"><a name="l00154"></a><span class="lineno"><a class="code" href="interface_chipmunk_segment_query_info.html#acb04c1bcd6055e0f61f6ad68f5ff199f"> 154</a></span> <span class="keyword">@property</span>(nonatomic, readonly) <a class="code" href="structcp_vect.html">cpVect</a> end;</div>
<div class="line"><a name="l00155"></a><span class="lineno"> 155</span> </div>
<div class="line"><a name="l00156"></a><span class="lineno"> 156</span> <span class="keyword">@end</span></div>
<div class="line"><a name="l00157"></a><span class="lineno"> 157</span> </div>
<div class="line"><a name="l00158"></a><span class="lineno"> 158</span> </div>
<div class="line"><a name="l00160"></a><span class="lineno"><a class="code" href="interface_chipmunk_shape_query_info.html"> 160</a></span> <span class="keyword">@interface </span><a class="code" href="interface_chipmunk_shape_query_info.html" title="Holds collision information from segment queries. You should never need to create one...">ChipmunkShapeQueryInfo</a> : NSObject {</div>
<div class="line"><a name="l00161"></a><span class="lineno"> 161</span> <span class="keyword">@private</span></div>
<div class="line"><a name="l00162"></a><span class="lineno"> 162</span>  <a class="code" href="interface_chipmunk_shape.html" title="Abstract base class for collsion shape types.">ChipmunkShape</a> *_shape;</div>
<div class="line"><a name="l00163"></a><span class="lineno"> 163</span>  <a class="code" href="structcp_contact_point_set.html" title="A struct that wraps up the important collision data for an arbiter.">cpContactPointSet</a> _contactPoints;</div>
<div class="line"><a name="l00164"></a><span class="lineno"> 164</span> }</div>
<div class="line"><a name="l00165"></a><span class="lineno"> 165</span> </div>
<div class="line"><a name="l00166"></a><span class="lineno"> 166</span> - (id)initWithShape:(<a class="code" href="interface_chipmunk_shape.html" title="Abstract base class for collsion shape types.">ChipmunkShape</a> *)shape andPoints:(<a class="code" href="structcp_contact_point_set.html" title="A struct that wraps up the important collision data for an arbiter.">cpContactPointSet</a> *)set;</div>
<div class="line"><a name="l00167"></a><span class="lineno"> 167</span> </div>
<div class="line"><a name="l00168"></a><span class="lineno"> 168</span> <span class="keyword">@property</span>(nonatomic, readonly) <a class="code" href="interface_chipmunk_shape.html" title="Abstract base class for collsion shape types.">ChipmunkShape</a> *shape;</div>
<div class="line"><a name="l00169"></a><span class="lineno"> 169</span> <span class="keyword">@property</span>(nonatomic, readonly) <a class="code" href="structcp_contact_point_set.html" title="A struct that wraps up the important collision data for an arbiter.">cpContactPointSet</a> *contactPoints;</div>
<div class="line"><a name="l00170"></a><span class="lineno"> 170</span> </div>
<div class="line"><a name="l00171"></a><span class="lineno"> 171</span> <span class="keyword">@end</span></div>
<div class="line"><a name="l00172"></a><span class="lineno"> 172</span> </div>
<div class="line"><a name="l00173"></a><span class="lineno"> 173</span> </div>
<div class="line"><a name="l00175"></a><span class="lineno"><a class="code" href="interface_chipmunk_circle_shape.html"> 175</a></span> <span class="keyword">@interface </span><a class="code" href="interface_chipmunk_circle_shape.html" title="A perfect circle shape.">ChipmunkCircleShape</a> : <a class="code" href="interface_chipmunk_shape.html" title="Abstract base class for collsion shape types.">ChipmunkShape</a></div>
<div class="line"><a name="l00176"></a><span class="lineno"> 176</span> </div>
<div class="line"><a name="l00178"></a><span class="lineno"> 178</span> + (id)circleWithBody:(<a class="code" href="interface_chipmunk_body.html" title="Rigid bodies are the basic unit of simulation in Chipmunk.">ChipmunkBody</a> *)body radius:(<a class="code" href="group__basic_types.html#gac1ed65573e035bf892505768c852d8d3" title="Chipmunk's floating point type.">cpFloat</a>)radius offset:(<a class="code" href="structcp_vect.html">cpVect</a>)offset;</div>
<div class="line"><a name="l00179"></a><span class="lineno"> 179</span> </div>
<div class="line"><a name="l00181"></a><span class="lineno"> 181</span> - (id)initWithBody:(<a class="code" href="interface_chipmunk_body.html" title="Rigid bodies are the basic unit of simulation in Chipmunk.">ChipmunkBody</a> *)body radius:(<a class="code" href="group__basic_types.html#gac1ed65573e035bf892505768c852d8d3" title="Chipmunk's floating point type.">cpFloat</a>)radius offset:(<a class="code" href="structcp_vect.html">cpVect</a>)offset;</div>
<div class="line"><a name="l00182"></a><span class="lineno"> 182</span> </div>
<div class="line"><a name="l00184"></a><span class="lineno"><a class="code" href="interface_chipmunk_circle_shape.html#a285871e742cddb6e0a52813cdb71cf4b"> 184</a></span> <span class="keyword">@property</span>(nonatomic, readonly) <a class="code" href="group__basic_types.html#gac1ed65573e035bf892505768c852d8d3" title="Chipmunk's floating point type.">cpFloat</a> <a class="code" href="interface_chipmunk_circle_shape.html#a285871e742cddb6e0a52813cdb71cf4b" title="The radius of the circle.">radius</a>;</div>
<div class="line"><a name="l00185"></a><span class="lineno"> 185</span> </div>
<div class="line"><a name="l00187"></a><span class="lineno"><a class="code" href="interface_chipmunk_circle_shape.html#a3ae86d4d818f0f78d14bb9991ac93f5e"> 187</a></span> <span class="keyword">@property</span>(nonatomic, readonly) <a class="code" href="structcp_vect.html">cpVect</a> offset;</div>
<div class="line"><a name="l00188"></a><span class="lineno"> 188</span> </div>
<div class="line"><a name="l00189"></a><span class="lineno"> 189</span> <span class="keyword">@end</span></div>
<div class="line"><a name="l00190"></a><span class="lineno"> 190</span> </div>
<div class="line"><a name="l00191"></a><span class="lineno"> 191</span> </div>
<div class="line"><a name="l00193"></a><span class="lineno"><a class="code" href="interface_chipmunk_segment_shape.html"> 193</a></span> <span class="keyword">@interface </span><a class="code" href="interface_chipmunk_segment_shape.html" title="A beveled (rounded) segment shape.">ChipmunkSegmentShape</a> : <a class="code" href="interface_chipmunk_shape.html" title="Abstract base class for collsion shape types.">ChipmunkShape</a></div>
<div class="line"><a name="l00194"></a><span class="lineno"> 194</span> </div>
<div class="line"><a name="l00196"></a><span class="lineno"> 196</span> + (id)segmentWithBody:(<a class="code" href="interface_chipmunk_body.html" title="Rigid bodies are the basic unit of simulation in Chipmunk.">ChipmunkBody</a> *)body from:(<a class="code" href="structcp_vect.html">cpVect</a>)a to:(<a class="code" href="structcp_vect.html">cpVect</a>)b radius:(<a class="code" href="group__basic_types.html#gac1ed65573e035bf892505768c852d8d3" title="Chipmunk's floating point type.">cpFloat</a>)radius;</div>
<div class="line"><a name="l00197"></a><span class="lineno"> 197</span> </div>
<div class="line"><a name="l00199"></a><span class="lineno"> 199</span> - (id)initWithBody:(<a class="code" href="interface_chipmunk_body.html" title="Rigid bodies are the basic unit of simulation in Chipmunk.">ChipmunkBody</a> *)body from:(<a class="code" href="structcp_vect.html">cpVect</a>)a to:(<a class="code" href="structcp_vect.html">cpVect</a>)b radius:(<a class="code" href="group__basic_types.html#gac1ed65573e035bf892505768c852d8d3" title="Chipmunk's floating point type.">cpFloat</a>)radius;</div>
<div class="line"><a name="l00200"></a><span class="lineno"> 200</span> </div>
<div class="line"><a name="l00202"></a><span class="lineno"> 202</span> - (void)setPrevNeighbor:(<a class="code" href="structcp_vect.html">cpVect</a>)prev nextNeighbor:(<a class="code" href="structcp_vect.html">cpVect</a>)next;</div>
<div class="line"><a name="l00203"></a><span class="lineno"> 203</span> </div>
<div class="line"><a name="l00205"></a><span class="lineno"><a class="code" href="interface_chipmunk_segment_shape.html#a825fc5a48895c525550be202b817cda0"> 205</a></span> <span class="keyword">@property</span>(nonatomic, readonly) <a class="code" href="structcp_vect.html">cpVect</a> a;</div>
<div class="line"><a name="l00206"></a><span class="lineno"> 206</span> </div>
<div class="line"><a name="l00208"></a><span class="lineno"><a class="code" href="interface_chipmunk_segment_shape.html#a38be78dd0da7ccd9c2bf8b535719cd64"> 208</a></span> <span class="keyword">@property</span>(nonatomic, readonly) <a class="code" href="structcp_vect.html">cpVect</a> b;</div>
<div class="line"><a name="l00209"></a><span class="lineno"> 209</span> </div>
<div class="line"><a name="l00211"></a><span class="lineno"><a class="code" href="interface_chipmunk_segment_shape.html#a8ca8a1829ebeda87fbcf445a04132cec"> 211</a></span> <span class="keyword">@property</span>(nonatomic, readonly) <a class="code" href="structcp_vect.html">cpVect</a> <a class="code" href="interface_chipmunk_segment_shape.html#a8ca8a1829ebeda87fbcf445a04132cec" title="The normal of the segment shape.">normal</a>;</div>
<div class="line"><a name="l00212"></a><span class="lineno"> 212</span> </div>
<div class="line"><a name="l00214"></a><span class="lineno"><a class="code" href="interface_chipmunk_segment_shape.html#a147a6d2e6c69193deb002efff2ac398f"> 214</a></span> <span class="keyword">@property</span>(nonatomic, readonly) <a class="code" href="group__basic_types.html#gac1ed65573e035bf892505768c852d8d3" title="Chipmunk's floating point type.">cpFloat</a> <a class="code" href="interface_chipmunk_segment_shape.html#a147a6d2e6c69193deb002efff2ac398f" title="The beveling radius of the segment shape.">radius</a>;</div>
<div class="line"><a name="l00215"></a><span class="lineno"> 215</span> </div>
<div class="line"><a name="l00216"></a><span class="lineno"> 216</span> <span class="keyword">@end</span></div>
<div class="line"><a name="l00217"></a><span class="lineno"> 217</span> </div>
<div class="line"><a name="l00218"></a><span class="lineno"> 218</span> </div>
<div class="line"><a name="l00220"></a><span class="lineno"><a class="code" href="interface_chipmunk_poly_shape.html"> 220</a></span> <span class="keyword">@interface </span><a class="code" href="interface_chipmunk_poly_shape.html" title="A convex polygon shape.">ChipmunkPolyShape</a> : <a class="code" href="interface_chipmunk_shape.html" title="Abstract base class for collsion shape types.">ChipmunkShape</a></div>
<div class="line"><a name="l00221"></a><span class="lineno"> 221</span> </div>
<div class="line"><a name="l00223"></a><span class="lineno"> 223</span> + (id)polyWithBody:(<a class="code" href="interface_chipmunk_body.html" title="Rigid bodies are the basic unit of simulation in Chipmunk.">ChipmunkBody</a> *)body count:(<span class="keywordtype">int</span>)count verts:(const <a class="code" href="structcp_vect.html">cpVect</a> *)verts transform:(<a class="code" href="structcp_transform.html" title="Column major affine transform.">cpTransform</a>)transform radius:(<a class="code" href="group__basic_types.html#gac1ed65573e035bf892505768c852d8d3" title="Chipmunk's floating point type.">cpFloat</a>)radius;</div>
<div class="line"><a name="l00224"></a><span class="lineno"> 224</span> </div>
<div class="line"><a name="l00226"></a><span class="lineno"> 226</span> + (id)boxWithBody:(<a class="code" href="interface_chipmunk_body.html" title="Rigid bodies are the basic unit of simulation in Chipmunk.">ChipmunkBody</a> *)body width:(<a class="code" href="group__basic_types.html#gac1ed65573e035bf892505768c852d8d3" title="Chipmunk's floating point type.">cpFloat</a>)width height:(<a class="code" href="group__basic_types.html#gac1ed65573e035bf892505768c852d8d3" title="Chipmunk's floating point type.">cpFloat</a>)height radius:(<a class="code" href="group__basic_types.html#gac1ed65573e035bf892505768c852d8d3" title="Chipmunk's floating point type.">cpFloat</a>)radius;</div>
<div class="line"><a name="l00227"></a><span class="lineno"> 227</span> </div>
<div class="line"><a name="l00229"></a><span class="lineno"> 229</span> + (id)boxWithBody:(<a class="code" href="interface_chipmunk_body.html" title="Rigid bodies are the basic unit of simulation in Chipmunk.">ChipmunkBody</a> *)body bb:(<a class="code" href="structcp_b_b.html" title="Chipmunk's axis-aligned 2D bounding box type. (left, bottom, right, top)">cpBB</a>)bb radius:(<a class="code" href="group__basic_types.html#gac1ed65573e035bf892505768c852d8d3" title="Chipmunk's floating point type.">cpFloat</a>)radius;</div>
<div class="line"><a name="l00230"></a><span class="lineno"> 230</span> </div>
<div class="line"><a name="l00232"></a><span class="lineno"> 232</span> - (id)initWithBody:(<a class="code" href="interface_chipmunk_body.html" title="Rigid bodies are the basic unit of simulation in Chipmunk.">ChipmunkBody</a> *)body count:(<span class="keywordtype">int</span>)count verts:(const <a class="code" href="structcp_vect.html">cpVect</a> *)verts transform:(<a class="code" href="structcp_transform.html" title="Column major affine transform.">cpTransform</a>)transform radius:(<a class="code" href="group__basic_types.html#gac1ed65573e035bf892505768c852d8d3" title="Chipmunk's floating point type.">cpFloat</a>)radius;</div>
<div class="line"><a name="l00233"></a><span class="lineno"> 233</span> </div>
<div class="line"><a name="l00235"></a><span class="lineno"> 235</span> - (id)initBoxWithBody:(<a class="code" href="interface_chipmunk_body.html" title="Rigid bodies are the basic unit of simulation in Chipmunk.">ChipmunkBody</a> *)body width:(<a class="code" href="group__basic_types.html#gac1ed65573e035bf892505768c852d8d3" title="Chipmunk's floating point type.">cpFloat</a>)width height:(<a class="code" href="group__basic_types.html#gac1ed65573e035bf892505768c852d8d3" title="Chipmunk's floating point type.">cpFloat</a>)height radius:(<a class="code" href="group__basic_types.html#gac1ed65573e035bf892505768c852d8d3" title="Chipmunk's floating point type.">cpFloat</a>)radius;</div>
<div class="line"><a name="l00236"></a><span class="lineno"> 236</span> </div>
<div class="line"><a name="l00238"></a><span class="lineno"> 238</span> - (id)initBoxWithBody:(<a class="code" href="interface_chipmunk_body.html" title="Rigid bodies are the basic unit of simulation in Chipmunk.">ChipmunkBody</a> *)body bb:(<a class="code" href="structcp_b_b.html" title="Chipmunk's axis-aligned 2D bounding box type. (left, bottom, right, top)">cpBB</a>)bb radius:(<a class="code" href="group__basic_types.html#gac1ed65573e035bf892505768c852d8d3" title="Chipmunk's floating point type.">cpFloat</a>)radius;</div>
<div class="line"><a name="l00239"></a><span class="lineno"> 239</span> </div>
<div class="line"><a name="l00241"></a><span class="lineno"><a class="code" href="interface_chipmunk_poly_shape.html#a109262ca0ff22d8bb5cb7cfb7031d535"> 241</a></span> <span class="keyword">@property</span>(nonatomic, readonly) <span class="keywordtype">int</span> <a class="code" href="interface_chipmunk_poly_shape.html#a109262ca0ff22d8bb5cb7cfb7031d535" title="The number of vertexes in this polygon.">count</a>;</div>
<div class="line"><a name="l00242"></a><span class="lineno"> 242</span> </div>
<div class="line"><a name="l00244"></a><span class="lineno"><a class="code" href="interface_chipmunk_poly_shape.html#a7956bfc289a6753eb70ae3d7fa9451c8"> 244</a></span> <span class="keyword">@property</span>(nonatomic, readonly) <a class="code" href="group__basic_types.html#gac1ed65573e035bf892505768c852d8d3" title="Chipmunk's floating point type.">cpFloat</a> <a class="code" href="interface_chipmunk_poly_shape.html#a7956bfc289a6753eb70ae3d7fa9451c8" title="Get the rounding radius of the polygon.">radius</a>;</div>
<div class="line"><a name="l00245"></a><span class="lineno"> 245</span> </div>
<div class="line"><a name="l00247"></a><span class="lineno"> 247</span> - (<a class="code" href="structcp_vect.html">cpVect</a>)getVertex:(<span class="keywordtype">int</span>)index;</div>
<div class="line"><a name="l00248"></a><span class="lineno"> 248</span> </div>
<div class="line"><a name="l00249"></a><span class="lineno"> 249</span> <span class="keyword">@end</span></div>
</div><!-- fragment --></div><!-- contents -->
<!-- start footer part -->
<hr class="footer"/><address class="footer"><small>
Generated on Thu Jul 2 2015 11:28:11 for Chipmunk2D Pro API Reference by  <a href="http://www.doxygen.org/index.html">
<img class="footer" src="doxygen.png" alt="doxygen"/>
</a> 1.8.3.1
</small></address>
</body>
</html>