use super::*;
#[derive(Clone, Debug, PartialEq, PartialOrd)]
#[repr(transparent)]
pub struct XRRenderStateInit {
inner: Any,
}
impl FromVal for XRRenderStateInit {
fn from_val(v: &Any) -> Self {
XRRenderStateInit { inner: v.clone() }
}
fn take_ownership(v: AnyHandle) -> Self {
Self::from_val(&Any::take_ownership(v))
}
fn as_handle(&self) -> AnyHandle {
self.inner.as_handle()
}
}
impl core::ops::Deref for XRRenderStateInit {
type Target = Any;
fn deref(&self) -> &Self::Target {
&self.inner
}
}
impl core::ops::DerefMut for XRRenderStateInit {
fn deref_mut(&mut self) -> &mut Self::Target {
&mut self.inner
}
}
impl AsRef<Any> for XRRenderStateInit {
fn as_ref(&self) -> &Any {
&self.inner
}
}
impl AsMut<Any> for XRRenderStateInit {
fn as_mut(&mut self) -> &mut Any {
&mut self.inner
}
}
impl From<XRRenderStateInit> for Any {
fn from(s: XRRenderStateInit) -> Any {
let handle = s.inner.as_handle();
core::mem::forget(s);
Any::take_ownership(handle)
}
}
impl From<&XRRenderStateInit> for Any {
fn from(s: &XRRenderStateInit) -> Any {
s.inner.clone()
}
}
impl XRRenderStateInit {
pub fn depth_near(&self) -> f64 {
self.inner.get("depthNear").as_::<f64>()
}
pub fn set_depth_near(&mut self, value: f64) {
self.inner.set("depthNear", value);
}
}
impl XRRenderStateInit {
pub fn depth_far(&self) -> f64 {
self.inner.get("depthFar").as_::<f64>()
}
pub fn set_depth_far(&mut self, value: f64) {
self.inner.set("depthFar", value);
}
}
impl XRRenderStateInit {
pub fn passthrough_fully_obscured(&self) -> bool {
self.inner.get("passthroughFullyObscured").as_::<bool>()
}
pub fn set_passthrough_fully_obscured(&mut self, value: bool) {
self.inner.set("passthroughFullyObscured", value);
}
}
impl XRRenderStateInit {
pub fn inline_vertical_field_of_view(&self) -> f64 {
self.inner.get("inlineVerticalFieldOfView").as_::<f64>()
}
pub fn set_inline_vertical_field_of_view(&mut self, value: f64) {
self.inner.set("inlineVerticalFieldOfView", value);
}
}
impl XRRenderStateInit {
pub fn base_layer(&self) -> XRWebGLLayer {
self.inner.get("baseLayer").as_::<XRWebGLLayer>()
}
pub fn set_base_layer(&mut self, value: &XRWebGLLayer) {
self.inner.set("baseLayer", value);
}
}
impl XRRenderStateInit {
pub fn layers(&self) -> TypedArray<XRLayer> {
self.inner.get("layers").as_::<TypedArray<XRLayer>>()
}
pub fn set_layers(&mut self, value: &TypedArray<XRLayer>) {
self.inner.set("layers", value);
}
}