use super::*;
#[derive(Clone, Debug, PartialEq, PartialOrd)]
#[repr(transparent)]
pub struct MouseEventInit {
inner: Any,
}
impl FromVal for MouseEventInit {
fn from_val(v: &Any) -> Self {
MouseEventInit { inner: v.clone() }
}
fn take_ownership(v: AnyHandle) -> Self {
Self::from_val(&Any::take_ownership(v))
}
fn as_handle(&self) -> AnyHandle {
self.inner.as_handle()
}
}
impl core::ops::Deref for MouseEventInit {
type Target = Any;
fn deref(&self) -> &Self::Target {
&self.inner
}
}
impl core::ops::DerefMut for MouseEventInit {
fn deref_mut(&mut self) -> &mut Self::Target {
&mut self.inner
}
}
impl AsRef<Any> for MouseEventInit {
fn as_ref(&self) -> &Any {
&self.inner
}
}
impl AsMut<Any> for MouseEventInit {
fn as_mut(&mut self) -> &mut Any {
&mut self.inner
}
}
impl From<MouseEventInit> for Any {
fn from(s: MouseEventInit) -> Any {
let handle = s.inner.as_handle();
core::mem::forget(s);
Any::take_ownership(handle)
}
}
impl From<&MouseEventInit> for Any {
fn from(s: &MouseEventInit) -> Any {
s.inner.clone()
}
}
impl MouseEventInit {
pub fn screen_x(&self) -> i32 {
self.inner.get("screenX").as_::<i32>()
}
pub fn set_screen_x(&mut self, value: i32) {
self.inner.set("screenX", value);
}
}
impl MouseEventInit {
pub fn screen_y(&self) -> i32 {
self.inner.get("screenY").as_::<i32>()
}
pub fn set_screen_y(&mut self, value: i32) {
self.inner.set("screenY", value);
}
}
impl MouseEventInit {
pub fn client_x(&self) -> i32 {
self.inner.get("clientX").as_::<i32>()
}
pub fn set_client_x(&mut self, value: i32) {
self.inner.set("clientX", value);
}
}
impl MouseEventInit {
pub fn client_y(&self) -> i32 {
self.inner.get("clientY").as_::<i32>()
}
pub fn set_client_y(&mut self, value: i32) {
self.inner.set("clientY", value);
}
}
impl MouseEventInit {
pub fn button(&self) -> i16 {
self.inner.get("button").as_::<i16>()
}
pub fn set_button(&mut self, value: i16) {
self.inner.set("button", value);
}
}
impl MouseEventInit {
pub fn buttons(&self) -> u16 {
self.inner.get("buttons").as_::<u16>()
}
pub fn set_buttons(&mut self, value: u16) {
self.inner.set("buttons", value);
}
}
impl MouseEventInit {
pub fn related_target(&self) -> EventTarget {
self.inner.get("relatedTarget").as_::<EventTarget>()
}
pub fn set_related_target(&mut self, value: &EventTarget) {
self.inner.set("relatedTarget", value);
}
}