use super::*;
#[derive(Clone, Debug, PartialEq, PartialOrd)]
#[repr(transparent)]
pub struct SVGGradientElement {
inner: SVGElement,
}
impl FromVal for SVGGradientElement {
fn from_val(v: &Any) -> Self {
SVGGradientElement {
inner: SVGElement::from_val(v),
}
}
fn take_ownership(v: AnyHandle) -> Self {
Self::from_val(&Any::take_ownership(v))
}
fn as_handle(&self) -> AnyHandle {
self.inner.as_handle()
}
}
impl core::ops::Deref for SVGGradientElement {
type Target = SVGElement;
fn deref(&self) -> &Self::Target {
&self.inner
}
}
impl core::ops::DerefMut for SVGGradientElement {
fn deref_mut(&mut self) -> &mut Self::Target {
&mut self.inner
}
}
impl AsRef<Any> for SVGGradientElement {
fn as_ref(&self) -> &Any {
&self.inner
}
}
impl AsMut<Any> for SVGGradientElement {
fn as_mut(&mut self) -> &mut Any {
&mut self.inner
}
}
impl From<SVGGradientElement> for Any {
fn from(s: SVGGradientElement) -> Any {
let handle = s.inner.as_handle();
core::mem::forget(s);
Any::take_ownership(handle)
}
}
impl From<&SVGGradientElement> for Any {
fn from(s: &SVGGradientElement) -> Any {
s.inner.clone().into()
}
}
jsbind::utils::impl_dyn_cast!(SVGGradientElement);
impl SVGGradientElement {
pub fn gradient_units(&self) -> SVGAnimatedEnumeration {
self.inner
.get("gradientUnits")
.as_::<SVGAnimatedEnumeration>()
}
}
impl SVGGradientElement {
pub fn gradient_transform(&self) -> SVGAnimatedTransformList {
self.inner
.get("gradientTransform")
.as_::<SVGAnimatedTransformList>()
}
}
impl SVGGradientElement {
pub fn spread_method(&self) -> SVGAnimatedEnumeration {
self.inner
.get("spreadMethod")
.as_::<SVGAnimatedEnumeration>()
}
}
impl SVGGradientElement {
pub fn href(&self) -> SVGAnimatedString {
self.inner.get("href").as_::<SVGAnimatedString>()
}
}