use super::*;
#[derive(Clone, Debug, PartialEq, PartialOrd)]
#[repr(transparent)]
pub struct OES_vertex_array_object {
inner: Any,
}
impl FromVal for OES_vertex_array_object {
fn from_val(v: &Any) -> Self {
OES_vertex_array_object {
inner: Any::from_val(v),
}
}
fn take_ownership(v: AnyHandle) -> Self {
Self::from_val(&Any::take_ownership(v))
}
fn as_handle(&self) -> AnyHandle {
self.inner.as_handle()
}
}
impl core::ops::Deref for OES_vertex_array_object {
type Target = Any;
fn deref(&self) -> &Self::Target {
&self.inner
}
}
impl core::ops::DerefMut for OES_vertex_array_object {
fn deref_mut(&mut self) -> &mut Self::Target {
&mut self.inner
}
}
impl AsRef<Any> for OES_vertex_array_object {
fn as_ref(&self) -> &Any {
&self.inner
}
}
impl AsMut<Any> for OES_vertex_array_object {
fn as_mut(&mut self) -> &mut Any {
&mut self.inner
}
}
impl From<OES_vertex_array_object> for Any {
fn from(s: OES_vertex_array_object) -> Any {
let handle = s.inner.as_handle();
core::mem::forget(s);
Any::take_ownership(handle)
}
}
impl From<&OES_vertex_array_object> for Any {
fn from(s: &OES_vertex_array_object) -> Any {
s.inner.clone().into()
}
}
jsbind::utils::impl_dyn_cast!(OES_vertex_array_object);
impl OES_vertex_array_object {
pub fn create_vertex_array_oes(&self) -> WebGLVertexArrayObjectOES {
self.inner
.call("createVertexArrayOES", &[])
.as_::<WebGLVertexArrayObjectOES>()
}
}
impl OES_vertex_array_object {
pub fn delete_vertex_array_oes(&self, array_object: &WebGLVertexArrayObjectOES) -> Undefined {
self.inner
.call("deleteVertexArrayOES", &[array_object.into()])
.as_::<Undefined>()
}
}
impl OES_vertex_array_object {
pub fn is_vertex_array_oes(&self, array_object: &WebGLVertexArrayObjectOES) -> Any {
self.inner
.call("isVertexArrayOES", &[array_object.into()])
.as_::<Any>()
}
}
impl OES_vertex_array_object {
pub fn bind_vertex_array_oes(&self, array_object: &WebGLVertexArrayObjectOES) -> Undefined {
self.inner
.call("bindVertexArrayOES", &[array_object.into()])
.as_::<Undefined>()
}
}