use super::*;
#[derive(Clone, Debug, PartialEq, PartialOrd)]
#[repr(transparent)]
pub struct GPUTextureViewDescriptor {
inner: Any,
}
impl FromVal for GPUTextureViewDescriptor {
fn from_val(v: &Any) -> Self {
GPUTextureViewDescriptor { inner: v.clone() }
}
fn take_ownership(v: AnyHandle) -> Self {
Self::from_val(&Any::take_ownership(v))
}
fn as_handle(&self) -> AnyHandle {
self.inner.as_handle()
}
}
impl core::ops::Deref for GPUTextureViewDescriptor {
type Target = Any;
fn deref(&self) -> &Self::Target {
&self.inner
}
}
impl core::ops::DerefMut for GPUTextureViewDescriptor {
fn deref_mut(&mut self) -> &mut Self::Target {
&mut self.inner
}
}
impl AsRef<Any> for GPUTextureViewDescriptor {
fn as_ref(&self) -> &Any {
&self.inner
}
}
impl AsMut<Any> for GPUTextureViewDescriptor {
fn as_mut(&mut self) -> &mut Any {
&mut self.inner
}
}
impl From<GPUTextureViewDescriptor> for Any {
fn from(s: GPUTextureViewDescriptor) -> Any {
let handle = s.inner.as_handle();
core::mem::forget(s);
Any::take_ownership(handle)
}
}
impl From<&GPUTextureViewDescriptor> for Any {
fn from(s: &GPUTextureViewDescriptor) -> Any {
s.inner.clone()
}
}
impl GPUTextureViewDescriptor {
pub fn format(&self) -> GPUTextureFormat {
self.inner.get("format").as_::<GPUTextureFormat>()
}
pub fn set_format(&mut self, value: &GPUTextureFormat) {
self.inner.set("format", value);
}
}
impl GPUTextureViewDescriptor {
pub fn dimension(&self) -> GPUTextureViewDimension {
self.inner.get("dimension").as_::<GPUTextureViewDimension>()
}
pub fn set_dimension(&mut self, value: &GPUTextureViewDimension) {
self.inner.set("dimension", value);
}
}
impl GPUTextureViewDescriptor {
pub fn usage(&self) -> Any {
self.inner.get("usage").as_::<Any>()
}
pub fn set_usage(&mut self, value: &Any) {
self.inner.set("usage", value);
}
}
impl GPUTextureViewDescriptor {
pub fn aspect(&self) -> GPUTextureAspect {
self.inner.get("aspect").as_::<GPUTextureAspect>()
}
pub fn set_aspect(&mut self, value: &GPUTextureAspect) {
self.inner.set("aspect", value);
}
}
impl GPUTextureViewDescriptor {
pub fn base_mip_level(&self) -> Any {
self.inner.get("baseMipLevel").as_::<Any>()
}
pub fn set_base_mip_level(&mut self, value: &Any) {
self.inner.set("baseMipLevel", value);
}
}
impl GPUTextureViewDescriptor {
pub fn mip_level_count(&self) -> Any {
self.inner.get("mipLevelCount").as_::<Any>()
}
pub fn set_mip_level_count(&mut self, value: &Any) {
self.inner.set("mipLevelCount", value);
}
}
impl GPUTextureViewDescriptor {
pub fn base_array_layer(&self) -> Any {
self.inner.get("baseArrayLayer").as_::<Any>()
}
pub fn set_base_array_layer(&mut self, value: &Any) {
self.inner.set("baseArrayLayer", value);
}
}
impl GPUTextureViewDescriptor {
pub fn array_layer_count(&self) -> Any {
self.inner.get("arrayLayerCount").as_::<Any>()
}
pub fn set_array_layer_count(&mut self, value: &Any) {
self.inner.set("arrayLayerCount", value);
}
}