use super::*;
#[derive(Clone, Debug, PartialEq, PartialOrd)]
#[repr(transparent)]
pub struct GPUProgrammableStage {
inner: Any,
}
impl FromVal for GPUProgrammableStage {
fn from_val(v: &Any) -> Self {
GPUProgrammableStage { inner: v.clone() }
}
fn take_ownership(v: AnyHandle) -> Self {
Self::from_val(&Any::take_ownership(v))
}
fn as_handle(&self) -> AnyHandle {
self.inner.as_handle()
}
}
impl core::ops::Deref for GPUProgrammableStage {
type Target = Any;
fn deref(&self) -> &Self::Target {
&self.inner
}
}
impl core::ops::DerefMut for GPUProgrammableStage {
fn deref_mut(&mut self) -> &mut Self::Target {
&mut self.inner
}
}
impl AsRef<Any> for GPUProgrammableStage {
fn as_ref(&self) -> &Any {
&self.inner
}
}
impl AsMut<Any> for GPUProgrammableStage {
fn as_mut(&mut self) -> &mut Any {
&mut self.inner
}
}
impl From<GPUProgrammableStage> for Any {
fn from(s: GPUProgrammableStage) -> Any {
let handle = s.inner.as_handle();
core::mem::forget(s);
Any::take_ownership(handle)
}
}
impl From<&GPUProgrammableStage> for Any {
fn from(s: &GPUProgrammableStage) -> Any {
s.inner.clone()
}
}
impl GPUProgrammableStage {
pub fn module(&self) -> GPUShaderModule {
self.inner.get("module").as_::<GPUShaderModule>()
}
pub fn set_module(&mut self, value: &GPUShaderModule) {
self.inner.set("module", value);
}
}
impl GPUProgrammableStage {
pub fn entry_point(&self) -> JsString {
self.inner.get("entryPoint").as_::<JsString>()
}
pub fn set_entry_point(&mut self, value: &JsString) {
self.inner.set("entryPoint", value);
}
}
impl GPUProgrammableStage {
pub fn constants(&self) -> Record<JsString, Any> {
self.inner.get("constants").as_::<Record<JsString, Any>>()
}
pub fn set_constants(&mut self, value: &Record<JsString, Any>) {
self.inner.set("constants", value);
}
}