use super::*;
#[derive(Clone, Debug, PartialEq, PartialOrd)]
#[repr(transparent)]
pub struct ShadowAnimation {
inner: Animation,
}
impl FromVal for ShadowAnimation {
fn from_val(v: &Any) -> Self {
ShadowAnimation {
inner: Animation::from_val(v),
}
}
fn take_ownership(v: AnyHandle) -> Self {
Self::from_val(&Any::take_ownership(v))
}
fn as_handle(&self) -> AnyHandle {
self.inner.as_handle()
}
}
impl core::ops::Deref for ShadowAnimation {
type Target = Animation;
fn deref(&self) -> &Self::Target {
&self.inner
}
}
impl core::ops::DerefMut for ShadowAnimation {
fn deref_mut(&mut self) -> &mut Self::Target {
&mut self.inner
}
}
impl AsRef<Any> for ShadowAnimation {
fn as_ref(&self) -> &Any {
&self.inner
}
}
impl AsMut<Any> for ShadowAnimation {
fn as_mut(&mut self) -> &mut Any {
&mut self.inner
}
}
impl From<ShadowAnimation> for Any {
fn from(s: ShadowAnimation) -> Any {
let handle = s.inner.as_handle();
core::mem::forget(s);
Any::take_ownership(handle)
}
}
impl From<&ShadowAnimation> for Any {
fn from(s: &ShadowAnimation) -> Any {
s.inner.clone().into()
}
}
jsbind::utils::impl_dyn_cast!(ShadowAnimation);
impl ShadowAnimation {
pub fn source_animation(&self) -> Animation {
self.inner.get("sourceAnimation").as_::<Animation>()
}
}
impl ShadowAnimation {
pub fn new(source: &Animation, new_target: &Any) -> ShadowAnimation {
Self {
inner: Any::global("ShadowAnimation")
.new(&[source.into(), new_target.into()])
.as_::<Animation>(),
}
}
}