use crate::{
elements::{BottomSheetElement, Element},
foundation::{colorspace::Color, Id, Key, WidgetProperties},
painting::{NoneShapeBorder, ShapeBorder},
rendering::BoxConstraints,
ui::{Clip, VoidCallback},
widgets::{NoneWidget, Widget, WidgetBuilder},
};
pub struct BottomSheet {
pub key: Key,
pub enable_drag: bool,
pub background_color: Color,
pub elevation: f32,
pub shape: Box<dyn ShapeBorder>,
pub clip_behavior: Clip,
pub constraints: BoxConstraints,
pub on_closing: Option<VoidCallback>,
pub builder: WidgetBuilder,
}
impl Default for BottomSheet {
fn default() -> Self {
Self {
key: Default::default(),
enable_drag: Default::default(),
background_color: Default::default(),
elevation: Default::default(),
shape: box NoneShapeBorder,
clip_behavior: Default::default(),
constraints: Default::default(),
on_closing: Default::default(),
builder: box |_| box NoneWidget,
}
}
}
impl Widget for BottomSheet {
fn create_element(&self) -> Box<dyn Element> {
box BottomSheetElement::new(self)
}
}
impl WidgetProperties for BottomSheet {
fn key(&self) -> &Key {
&self.key
}
fn x(&self) -> f32 {
0.0
}
fn y(&self) -> f32 {
0.0
}
fn w(&self) -> f32 {
0.0
}
fn h(&self) -> f32 {
0.0
}
fn w_min(&self) -> f32 {
0.0
}
fn h_min(&self) -> f32 {
0.0
}
fn w_max(&self) -> f32 {
0.0
}
fn h_max(&self) -> f32 {
0.0
}
fn parent(&self) -> Option<Id> {
None
}
fn depth(&self) -> f32 {
0.0
}
fn visible(&self) -> bool {
true
}
fn mouse_input(&self) -> bool {
true
}
fn key_input(&self) -> bool {
true
}
fn renderable(&self) -> bool {
true
}
fn internal_visible(&self) -> bool {
true
}
}