use serde::{Deserialize, Serialize};
use crate::event::RunParams;
use crate::game::GameState;
use crate::parsing::compare::compare_expr;
use crate::parsing::{keys, Params};
use crate::spellability::SpellAbility;
use crate::trigger::TriggerType;
use super::trigger::TriggerBehavior;
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct TriggerRolledDieOnce {
pub valid_player: Option<crate::parsing::CompiledSelector>,
pub valid_result: Option<String>,
pub valid_sides: Option<String>,
pub rolled_to_visit_attractions: bool,
}
impl TriggerRolledDieOnce {
pub fn parse(params: &Params) -> Box<dyn TriggerBehavior> {
Box::new(Self {
valid_player: params.selector_cloned(keys::VALID_PLAYER),
valid_result: params.get_cloned(keys::VALID_RESULT),
valid_sides: params.get_cloned(keys::VALID_SIDES),
rolled_to_visit_attractions: params.has("RolledToVisitAttractions"),
})
}
}
#[typetag::serde]
impl TriggerBehavior for TriggerRolledDieOnce {
fn trigger_type(&self) -> TriggerType {
TriggerType::RolledDieOnce
}
fn perform_test(
&self,
trigger: &super::trigger::Trigger,
params: &RunParams,
game: &GameState,
) -> bool {
let _host_controller = trigger.base.card_trait_base.host_controller(game);
if !trigger.matches_optional_valid_player_filter(&self.valid_player, params.player, game) {
return false;
}
if self.rolled_to_visit_attractions && params.rolled_to_visit_attractions != Some(true) {
return false;
}
if let Some(filter) = self.valid_result.as_ref() {
let Some(result) = params.die_result else {
return false;
};
if !compare_expr(result, filter) {
return false;
}
}
if let Some(filter) = self.valid_sides.as_ref() {
let Some(sides) = params.die_sides else {
return false;
};
if !compare_expr(sides, filter) {
return false;
}
}
true
}
fn set_triggering_objects(
&self,
_trigger: &super::trigger::Trigger,
sa: &mut SpellAbility,
params: &RunParams,
_game: &GameState,
) {
if let Some(result) = params.die_result {
sa.set_triggering_object(crate::ability::AbilityKey::Result, result.to_string());
}
if let Some(p) = params.player {
sa.set_triggering_object(crate::ability::AbilityKey::Player, p.0.to_string());
}
}
fn get_important_stack_objects(
&self,
_trigger: &super::trigger::Trigger,
sa: &SpellAbility,
) -> String {
format!(
"Player: {}, Result: {}",
sa.trigger_objects
.get(&crate::ability::AbilityKey::Player)
.map(|s| s.as_str())
.unwrap_or(""),
sa.trigger_objects
.get(&crate::ability::AbilityKey::Result)
.map(|s| s.as_str())
.unwrap_or("")
)
}
}