use serde::{Deserialize, Serialize};
use crate::event::RunParams;
use crate::game::GameState;
use crate::ids::CardId;
use crate::parsing::{keys, Params};
use crate::spellability::SpellAbility;
use crate::trigger::TriggerType;
use super::trigger::{Trigger, TriggerBehavior};
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct TriggerExcessDamageAll {
pub valid_target: Option<crate::parsing::CompiledSelector>,
pub combat_damage_only: bool,
}
impl TriggerExcessDamageAll {
pub fn parse(params: &Params) -> Box<dyn TriggerBehavior> {
Box::new(Self {
valid_target: params.selector_cloned(keys::VALID_TARGET),
combat_damage_only: params.is_true(keys::COMBAT_DAMAGE),
})
}
}
#[typetag::serde]
impl TriggerBehavior for TriggerExcessDamageAll {
fn trigger_type(&self) -> TriggerType {
TriggerType::ExcessDamageAll
}
fn perform_test(&self, trigger: &Trigger, params: &RunParams, game: &GameState) -> bool {
if self.combat_damage_only && params.is_combat_damage != Some(true) {
return false;
}
let targets = params.cards.as_deref().unwrap_or(&[]);
if targets.is_empty() {
return false;
}
if self.valid_target.is_some() {
return targets.iter().any(|&cid| {
trigger.matches_optional_valid_card_filter(&self.valid_target, Some(cid), game)
});
}
true
}
fn set_triggering_objects(
&self,
_trigger: &Trigger,
sa: &mut SpellAbility,
params: &RunParams,
_game: &GameState,
) {
if let Some(cards) = params.cards.as_ref() {
let csv = cards
.iter()
.map(|c| c.0.to_string())
.collect::<Vec<_>>()
.join(",");
sa.set_triggering_object(crate::ability::AbilityKey::Targets, &csv);
}
}
fn get_important_stack_objects(&self, _trigger: &Trigger, sa: &SpellAbility) -> String {
format!(
"Damaged: {}",
sa.get_triggering_object(crate::ability::AbilityKey::Targets)
.unwrap_or_default()
)
}
}
pub fn get_damage_targets(params: &RunParams) -> Vec<CardId> {
params.cards.clone().unwrap_or_default()
}