use serde::{Deserialize, Serialize};
use crate::event::RunParams;
use crate::game::GameState;
use crate::spellability::SpellAbility;
use crate::trigger::TriggerType;
use super::trigger::TriggerBehavior;
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct TriggerClashed {
pub valid_player: Option<crate::parsing::CompiledSelector>,
pub won: Option<bool>,
}
impl TriggerClashed {
pub fn parse(
valid_player: Option<crate::parsing::CompiledSelector>,
won: Option<bool>,
) -> Box<dyn TriggerBehavior> {
Box::new(Self { valid_player, won })
}
}
#[typetag::serde]
impl TriggerBehavior for TriggerClashed {
fn trigger_type(&self) -> TriggerType {
TriggerType::Clashed
}
fn perform_test(
&self,
trigger: &super::trigger::Trigger,
params: &RunParams,
game: &GameState,
) -> bool {
let _host_controller = trigger.base.card_trait_base.host_controller(game);
if !trigger.matches_optional_valid_player_filter(&self.valid_player, params.player, game) {
return false;
}
if let Some(expected) = self.won {
return params.clash_won == Some(expected);
}
true
}
fn set_triggering_objects(
&self,
_trigger: &super::trigger::Trigger,
_sa: &mut SpellAbility,
_params: &RunParams,
_game: &GameState,
) {
}
fn get_important_stack_objects(
&self,
_trigger: &super::trigger::Trigger,
_sa: &SpellAbility,
) -> String {
String::new()
}
}