use serde::{Deserialize, Serialize};
use crate::event::RunParams;
use crate::game::GameState;
use crate::spellability::SpellAbility;
use crate::trigger::TriggerType;
use super::trigger::TriggerBehavior;
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct TriggerCounterAddedAll {
pub counter_type: Option<String>,
pub valid: Option<crate::parsing::CompiledSelector>,
}
impl TriggerCounterAddedAll {
pub fn parse(
counter_type: Option<String>,
valid: Option<crate::parsing::CompiledSelector>,
) -> Box<dyn TriggerBehavior> {
Box::new(Self {
counter_type,
valid,
})
}
}
#[typetag::serde]
impl TriggerBehavior for TriggerCounterAddedAll {
fn trigger_type(&self) -> TriggerType {
TriggerType::CounterAddedAll
}
fn perform_test(
&self,
trigger: &super::trigger::Trigger,
params: &RunParams,
game: &GameState,
) -> bool {
if !super::trigger::Trigger::matches_counter_type_filter(
&self.counter_type,
¶ms.counter_type,
) {
return false;
}
let Some(valid_filter) = self.valid.as_ref() else {
return true;
};
if let Some(cid) = params.object_card.or(params.card) {
return trigger.matches_valid_card_filter(valid_filter, cid, game);
}
if let Some(pid) = params.object_player.or(params.player) {
return trigger.matches_valid_player_filter(valid_filter, pid, game);
}
false
}
fn set_triggering_objects(
&self,
_trigger: &super::trigger::Trigger,
sa: &mut SpellAbility,
params: &RunParams,
_game: &GameState,
) {
if let Some(cards) = params.cards.as_ref() {
let csv = cards
.iter()
.map(|c| c.0.to_string())
.collect::<Vec<_>>()
.join(",");
sa.set_triggering_object(crate::ability::AbilityKey::Objects, &csv);
}
if let Some(amount) = params.counter_amount {
sa.set_triggering_object(crate::ability::AbilityKey::Amount, amount.to_string());
}
}
fn get_important_stack_objects(
&self,
_trigger: &super::trigger::Trigger,
sa: &SpellAbility,
) -> String {
format!(
"Amount: {}",
sa.trigger_objects
.get(&crate::ability::AbilityKey::Amount)
.cloned()
.unwrap_or_default()
)
}
}