use serde::{Deserialize, Serialize};
use crate::event::RunParams;
use crate::game::GameState;
use crate::spellability::SpellAbility;
use crate::trigger::TriggerType;
use super::trigger::TriggerBehavior;
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct TriggerCounterPlayerAddedAll {
pub valid_source: Option<crate::parsing::CompiledSelector>,
pub valid_object: Option<crate::parsing::CompiledSelector>,
pub valid_object_to_source: Option<crate::parsing::CompiledSelector>,
}
impl TriggerCounterPlayerAddedAll {
pub fn parse(
valid_source: Option<crate::parsing::CompiledSelector>,
valid_object: Option<crate::parsing::CompiledSelector>,
valid_object_to_source: Option<crate::parsing::CompiledSelector>,
) -> Box<dyn TriggerBehavior> {
Box::new(Self {
valid_source,
valid_object,
valid_object_to_source,
})
}
}
#[typetag::serde]
impl TriggerBehavior for TriggerCounterPlayerAddedAll {
fn trigger_type(&self) -> TriggerType {
TriggerType::CounterPlayerAddedAll
}
fn perform_test(
&self,
trigger: &super::trigger::Trigger,
params: &RunParams,
game: &GameState,
) -> bool {
if let Some(filter) = &self.valid_source {
let source_ok = if let Some(cid) = params.source_card.or(params.card) {
trigger.matches_valid_card_filter(filter, cid, game)
} else if let Some(pid) = params.source_player {
trigger.matches_valid_player_filter(filter, pid, game)
} else {
false
};
if !source_ok {
return false;
}
}
if let Some(filter) = &self.valid_object {
let object_ok = if let Some(cid) = params.object_card {
trigger.matches_valid_card_filter(filter, cid, game)
} else if let Some(pid) = params.object_player {
trigger.matches_valid_player_filter(filter, pid, game)
} else {
false
};
if !object_ok {
return false;
}
}
if let Some(filter) = &self.valid_object_to_source {
let Some(source_player) = params.source_player else {
return false;
};
let object_ok = if let Some(pid) = params.object_player {
trigger.matches_valid_player_filter_with_controller(filter, pid, source_player)
} else if let Some(cid) = params.object_card {
let card_controller = game.card(cid).controller;
let raw_filter = filter.as_raw();
if raw_filter.contains("YouCtrl") {
card_controller == source_player
} else if raw_filter.contains("OppCtrl") {
card_controller != source_player
} else {
trigger.matches_valid_card_filter(filter, cid, game)
}
} else {
false
};
if !object_ok {
return false;
}
}
true
}
fn set_triggering_objects(
&self,
_trigger: &super::trigger::Trigger,
sa: &mut SpellAbility,
params: &RunParams,
_game: &GameState,
) {
if let Some(source) = params.source_player {
sa.set_triggering_object(crate::ability::AbilityKey::Source, source.0.to_string());
} else if let Some(source) = params.source_card {
sa.set_triggering_object(crate::ability::AbilityKey::Source, source.0.to_string());
}
if let Some(obj) = params.object_card {
sa.set_triggering_object(crate::ability::AbilityKey::Object, obj.0.to_string());
} else if let Some(p) = params.object_player {
sa.set_triggering_object(crate::ability::AbilityKey::Object, p.0.to_string());
}
if let Some(amount) = params.counter_amount {
sa.set_triggering_object(crate::ability::AbilityKey::Amount, amount.to_string());
}
}
fn get_important_stack_objects(
&self,
_trigger: &super::trigger::Trigger,
sa: &SpellAbility,
) -> String {
format!(
"AddedOnce: {}: {}",
sa.trigger_objects
.get(&crate::ability::AbilityKey::Source)
.cloned()
.unwrap_or_default(),
sa.trigger_objects
.get(&crate::ability::AbilityKey::Object)
.cloned()
.unwrap_or_default()
)
}
}