use serde::{Deserialize, Serialize};
use crate::event::RunParams;
use crate::game::GameState;
use crate::parsing::{keys, Params};
use crate::spellability::SpellAbility;
use crate::trigger::TriggerType;
use super::trigger::{Trigger, TriggerBehavior};
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct TriggerExploited {
pub valid_card: Option<crate::parsing::CompiledSelector>,
pub valid_source: Option<crate::parsing::CompiledSelector>,
}
impl TriggerExploited {
pub fn parse(params: &Params) -> Box<dyn TriggerBehavior> {
Box::new(Self {
valid_card: params.selector_cloned(keys::VALID_CARD),
valid_source: params.selector_cloned(keys::VALID_SOURCE),
})
}
}
#[typetag::serde]
impl TriggerBehavior for TriggerExploited {
fn trigger_type(&self) -> TriggerType {
TriggerType::Exploited
}
fn perform_test(&self, trigger: &Trigger, params: &RunParams, game: &GameState) -> bool {
if !trigger.matches_optional_valid_card_filter(
&self.valid_card,
params.exploited_card,
game,
) {
return false;
}
trigger.matches_optional_valid_card_filter(&self.valid_source, params.card, game)
}
fn set_triggering_objects(
&self,
_trigger: &Trigger,
sa: &mut SpellAbility,
params: &RunParams,
_game: &GameState,
) {
if let Some(exploited) = params.exploited_card {
sa.set_triggering_object(
crate::ability::AbilityKey::Exploited,
exploited.0.to_string(),
);
}
if let Some(card) = params.card {
sa.set_triggering_object(crate::ability::AbilityKey::Card, card.0.to_string());
}
}
fn get_important_stack_objects(&self, _trigger: &Trigger, sa: &SpellAbility) -> String {
format!(
"Exploited: {}, Exploiter: {}",
sa.get_triggering_object(crate::ability::AbilityKey::Exploited)
.unwrap_or_default(),
sa.get_triggering_object(crate::ability::AbilityKey::Card)
.unwrap_or_default()
)
}
}