steamkit-protos 0.1.0

This crate is designed to be a bunch of tools for interacting with the Steam API.
Documentation
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import "enums.proto";

option optimize_for = SPEED;
option cc_generic_services = false;

enum ECloudPendingRemoteOperation {
	k_ECloudPendingRemoteOperationNone = 0;
	k_ECloudPendingRemoteOperationAppSessionActive = 1;
	k_ECloudPendingRemoteOperationUploadInProgress = 2;
	k_ECloudPendingRemoteOperationUploadPending = 3;
	k_ECloudPendingRemoteOperationAppSessionSuspended = 4;
}

enum ESteamDeckKeyboardLayout {
	k_ESteamDeckKeyboardLayout_QWERTY = 0;
	k_ESteamDeckKeyboardLayout_Bulgarian = 1;
	k_ESteamDeckKeyboardLayout_Chinese_Simplified = 2;
	k_ESteamDeckKeyboardLayout_Chinese_Traditional = 3;
	k_ESteamDeckKeyboardLayout_Czech = 4;
	k_ESteamDeckKeyboardLayout_Danish = 5;
	k_ESteamDeckKeyboardLayout_Finnish = 6;
	k_ESteamDeckKeyboardLayout_French = 7;
	k_ESteamDeckKeyboardLayout_German = 8;
	k_ESteamDeckKeyboardLayout_Greek = 9;
	k_ESteamDeckKeyboardLayout_Hungarian = 10;
	k_ESteamDeckKeyboardLayout_Italian = 11;
	k_ESteamDeckKeyboardLayout_Japanese = 12;
	k_ESteamDeckKeyboardLayout_Korean = 13;
	k_ESteamDeckKeyboardLayout_Norwegian = 14;
	k_ESteamDeckKeyboardLayout_Polish = 15;
	k_ESteamDeckKeyboardLayout_Portuguese = 16;
	k_ESteamDeckKeyboardLayout_Romanian = 17;
	k_ESteamDeckKeyboardLayout_Russian = 18;
	k_ESteamDeckKeyboardLayout_Spanish = 19;
	k_ESteamDeckKeyboardLayout_Swedish = 20;
	k_ESteamDeckKeyboardLayout_Thai = 21;
	k_ESteamDeckKeyboardLayout_Turkish_F = 22;
	k_ESteamDeckKeyboardLayout_Turkish_Q = 23;
	k_ESteamDeckKeyboardLayout_Ukrainian = 24;
	k_ESteamDeckKeyboardLayout_Vietnamese = 25;
	k_ESteamDeckKeyboardLayout_QWERTY_International = 26;
	k_ESteamDeckKeyboardLayout_Dvorak = 27;
	k_ESteamDeckKeyboardLayout_Colemak = 28;
	k_ESteamDeckKeyboardLayout_Bulgarian_Phonetic_Traditional = 29;
	k_ESteamDeckKeyboardLayout_Bulgarian_Phonetic = 30;
	k_ESteamDeckKeyboardLayout_Chinese_Traditional_Bopomofo = 31;
	k_ESteamDeckKeyboardLayout_Chinese_Traditional_Cangjie = 32;
	k_ESteamDeckKeyboardLayout_Japanese_Kana = 33;
	k_ESteamDeckKeyboardLayout_Chinese_Traditional_Quick = 34;
}

message SteamMessagesClientIClientForcedEnumDependencies {
	optional .EBluetoothDeviceType a = 1 [default = k_BluetoothDeviceType_Invalid];
	optional .EStorageBlockContentType b = 2 [default = k_EStorageBlockContentType_Invalid];
	optional .EStorageBlockFileSystemType c = 3 [default = k_EStorageBlockFileSystemType_Invalid];
	optional .ESDCardFormatStage d = 4 [default = k_ESDCardFormatStage_Invalid];
}

message CMsgNetworkDeviceIP4Address {
	optional int32 ip = 1 [default = 0];
	optional int32 netmask = 2;
}

message CMsgNetworkDeviceIP4Config {
	repeated .CMsgNetworkDeviceIP4Address addresses = 1;
	repeated int32 dns_ip = 2;
	optional int32 gateway_ip = 3;
	optional bool is_dhcp_enabled = 4;
	optional bool is_default_route = 5;
	optional bool is_enabled = 6 [default = false];
}

message CMsgNetworkDeviceIP6Address {
	optional string ip = 1;
}

message CMsgNetworkDeviceIP6Config {
	repeated .CMsgNetworkDeviceIP6Address addresses = 1;
	repeated string dns_ip = 2;
	optional string gateway_ip = 3;
	optional bool is_dhcp_enabled = 4;
	optional bool is_default_route = 5;
	optional bool is_enabled = 6 [default = false];
}

message CMsgNetworkDevicesData {
	message Device {
		message Wired {
			optional bool is_cable_present = 1 [default = false];
			optional uint32 speed_mbit = 2;
			optional string friendly_name = 3;
		}

		message Wireless {
			message AP {
				optional uint32 id = 1 [default = 0];
				optional int32 estrength = 2;
				optional string ssid = 3;
				optional bool is_active = 4;
				optional bool is_autoconnect = 5;
				optional int32 esecurity = 6;
				optional string user_name = 7;
				optional string password = 8;
				optional int32 strength_raw = 9;
			}

			repeated .CMsgNetworkDevicesData.Device.Wireless.AP aps = 1;
			optional int32 esecurity_supported = 2;
		}

		optional uint32 id = 1 [default = 0];
		optional int32 etype = 2;
		optional int32 estate = 3;
		optional string mac = 4;
		optional string vendor = 5;
		optional string product = 6;
		optional .CMsgNetworkDeviceIP4Config ip4 = 7;
		optional .CMsgNetworkDeviceIP6Config ip6 = 8;
		optional .CMsgNetworkDevicesData.Device.Wired wired = 9;
		optional .CMsgNetworkDevicesData.Device.Wireless wireless = 10;
	}

	repeated .CMsgNetworkDevicesData.Device devices = 1;
	optional bool is_wifi_enabled = 2;
	optional bool is_wifi_scanning_enabled = 3;
}

message CMsgNetworkDeviceConnect {
	message KnownAP {
		optional uint32 ap_id = 1;
	}

	message CustomAP {
		optional string ssid = 1;
		optional int32 esecurity = 2;
	}

	message Credentials {
		optional string username = 1;
		optional string password = 2;
	}

	optional uint32 device_id = 1 [default = 0];
	optional .CMsgNetworkDeviceConnect.Credentials credentials = 4;
	optional .CMsgNetworkDeviceIP4Config ip4 = 5;
	optional .CMsgNetworkDeviceIP6Config ip6 = 6;

	oneof ap_info {
		.CMsgNetworkDeviceConnect.KnownAP ap_known = 2;
		.CMsgNetworkDeviceConnect.CustomAP ap_custom = 3;
	}
}

message CMsgStorageDevicesData {
	message Drive {
		optional uint32 id = 1 [default = 0];
		optional string model = 2;
		optional string vendor = 3;
		optional string serial = 4;
		optional bool is_ejectable = 5;
		optional uint64 size_bytes = 6;
		optional .EStorageDriveMediaType media_type = 7 [default = k_EStorageDriveMediaType_Invalid];
	}

	message BlockDevice {
		optional uint32 id = 1 [default = 0];
		optional uint32 drive_id = 2 [default = 0];
		optional string path = 3;
		optional string friendly_path = 4;
		optional string label = 5;
		optional uint64 size_bytes = 6;
		optional bool is_formattable = 7;
		optional bool is_read_only = 8;
		optional bool is_root_device = 9;
		optional .EStorageBlockContentType content_type = 10 [default = k_EStorageBlockContentType_Invalid];
		optional .EStorageBlockFileSystemType filesystem_type = 11 [default = k_EStorageBlockFileSystemType_Invalid];
		optional string mount_path = 12;
	}

	repeated .CMsgStorageDevicesData.Drive drives = 1;
	repeated .CMsgStorageDevicesData.BlockDevice block_devices = 2;
	optional bool is_unmount_supported = 3;
	optional bool is_trim_supported = 4;
	optional bool is_trim_running = 5;
}

message CCloud_PendingRemoteOperation {
	optional .ECloudPendingRemoteOperation operation = 1 [default = k_ECloudPendingRemoteOperationNone];
	optional string machine_name = 2;
	optional uint64 client_id = 3;
	optional uint32 time_last_updated = 4;
}

message CMsgCloudPendingRemoteOperations {
	repeated .CCloud_PendingRemoteOperation operations = 1;
}

message CMsgBluetoothDevicesData {
	message Adapter {
		optional uint32 id = 1 [default = 0];
		optional string mac = 2;
		optional string name = 3;
		optional bool is_enabled = 4;
		optional bool is_discovering = 5;
	}

	message Device {
		optional uint32 id = 1 [default = 0];
		optional uint32 adapter_id = 2 [default = 0];
		optional .EBluetoothDeviceType etype = 3 [default = k_BluetoothDeviceType_Invalid];
		optional string mac = 4;
		optional string name = 5;
		optional bool is_connected = 6;
		optional bool is_paired = 7;
		optional int32 strength_raw = 8;
	}

	message Manager {
		optional bool is_bluetooth_enabled = 1;
	}

	repeated .CMsgBluetoothDevicesData.Adapter adapters = 1;
	repeated .CMsgBluetoothDevicesData.Device devices = 2;
	optional .CMsgBluetoothDevicesData.Manager manager = 3;
}

message CMsgSystemPerfDiagnosticEntry {
	optional string name = 1;
	optional string value = 2;
}

message CMsgSystemPerfNetworkInterface {
	optional string name = 1;
	optional double timestamp = 2;
	optional int64 tx_bytes_total = 3;
	optional int64 rx_bytes_total = 4;
	optional int32 tx_bytes_per_sec = 5;
	optional int32 rx_bytes_per_sec = 6;
}

message CMsgSystemPerfDiagnosticInfo {
	repeated .CMsgSystemPerfDiagnosticEntry entries = 1;
	repeated .CMsgSystemPerfNetworkInterface interfaces = 2;
	optional float battery_temp_c = 3;
}

message CMsgSystemPerfLimits {
	optional int32 cpu_governor_manual_min_mhz = 1;
	optional int32 cpu_governor_manual_max_mhz = 2;
	optional int32 fsr_sharpness_min = 3;
	optional int32 fsr_sharpness_max = 4;
	optional int32 gpu_performance_manual_min_mhz = 5;
	optional int32 gpu_performance_manual_max_mhz = 6;
	optional bool perf_overlay_is_standalone = 7;
	optional bool is_dynamic_vrs_available = 8;
	optional bool is_manual_display_refresh_rate_available = 9;
	repeated .EGPUPerformanceLevel gpu_performance_levels_available = 10;
	optional int32 display_refresh_manual_hz_min = 11;
	optional int32 display_refresh_manual_hz_max = 12;
	repeated int32 fps_limit_options = 13;
	optional int32 tdp_limit_min = 14;
	optional int32 tdp_limit_max = 15;
	optional bool is_nis_supported = 16;
	optional int32 nis_sharpness_min = 17;
	optional int32 nis_sharpness_max = 18;
	optional int32 display_external_refresh_manual_hz_min = 19;
	optional int32 display_external_refresh_manual_hz_max = 20;
	repeated int32 fps_limit_options_external = 21;
	optional bool is_tearing_supported = 22;
	optional bool is_vrr_supported = 23;
	optional bool is_dynamic_refresh_rate_in_steam_supported = 24;
	optional bool is_split_scaling_and_filtering_supported = 25;
	repeated .ESplitScalingFilter split_scaling_filters_available = 26;
	repeated .ESplitScalingScaler split_scaling_scalers_available = 27;
	optional bool is_hdr_supported = 28;
	optional int32 display_refresh_manual_hz_oc_max = 29;
}

message CMsgSystemPerfSettingsGlobal {
	optional float diagnostic_update_rate = 1;
	optional .ESystemServiceState system_trace_service_state = 2 [default = k_ESystemServiceState_Unavailable];
	optional .ESystemServiceState graphics_profiling_service_state = 3 [default = k_ESystemServiceState_Unavailable];
	optional .ESystemServiceState perf_overlay_service_state = 4 [default = k_ESystemServiceState_Unavailable];
	optional .EGraphicsPerfOverlayLevel perf_overlay_level = 5 [default = k_EGraphicsPerfOverlayLevel_Hidden];
	optional bool is_show_perf_overlay_over_steam_enabled = 6;
	optional bool is_advanced_settings_enabled = 7;
	optional bool allow_external_display_refresh_control = 8;
	optional bool is_hdr_enabled = 9;
	optional .EHDRToneMapOperator hdr_on_sdr_tonemap_operator = 12 [default = k_EHDRToneMapOperator_Invalid];
	optional bool is_hdr_debug_heatmap_enabled = 13;
	optional bool force_hdr_wide_gammut_for_sdr = 15 [default = true];
	optional bool allow_experimental_hdr = 16;
	optional float sdr_to_hdr_brightness = 17;
	optional bool debug_force_hdr_support = 18;
	optional bool force_hdr_10pq_output_debug = 19;
	optional bool is_display_oc_enabled = 20;
}

message CMsgSystemPerfSettingsPerApp {
	optional int32 gpu_performance_manual_mhz = 1;
	optional int32 fps_limit = 2;
	optional bool is_variable_resolution_enabled = 3;
	optional bool is_dynamic_refresh_rate_enabled = 4;
	optional int32 tdp_limit = 5;
	optional .ECPUGovernor cpu_governor = 6 [default = k_ECPUGovernor_Invalid];
	optional int32 cpu_governor_manual_mhz = 7;
	optional int32 scaling_filter = 8;
	optional int32 fsr_sharpness = 9;
	optional bool is_fps_limit_enabled = 10;
	optional bool is_tdp_limit_enabled = 11;
	optional bool is_low_latency_mode_enabled = 12;
	optional int32 display_refresh_manual_hz = 13;
	optional bool is_game_perf_profile_enabled = 14;
	optional .EGPUPerformanceLevel gpu_performance_level = 15 [default = k_EGPUPerformanceLevel_Invalid];
	optional int32 nis_sharpness = 16;
	optional int32 display_external_refresh_manual_hz = 17;
	optional int32 fps_limit_external = 18;
	optional bool is_tearing_enabled = 19;
	optional bool is_vrr_enabled = 20;
	optional bool is_composite_debug_enabled = 21;
	optional bool force_composite = 22;
	optional bool use_dynamic_refresh_rate_in_steam = 23;
	optional .ESplitScalingFilter split_scaling_filter = 24 [default = k_ESplitScalingFilter_Invalid];
	optional .ESplitScalingScaler split_scaling_scaler = 25 [default = k_ESplitScalingScaler_Invalid];
}

message CMsgSystemPerfSettings {
	optional .CMsgSystemPerfSettingsGlobal global = 1;
	optional .CMsgSystemPerfSettingsPerApp per_app = 2;
}

message CMsgSystemPerfSettingsV1 {
	optional float diagnostic_update_rate = 1;
	optional .ESystemServiceState system_trace_service_state = 2 [default = k_ESystemServiceState_Unavailable];
	optional .ESystemServiceState graphics_profiling_service_state = 3 [default = k_ESystemServiceState_Unavailable];
	optional .ESystemServiceState perf_overlay_service_state = 4 [default = k_ESystemServiceState_Unavailable];
	optional .EGraphicsPerfOverlayLevel perf_overlay_level = 5 [default = k_EGraphicsPerfOverlayLevel_Hidden];
	optional .EGPUPerformanceLevel gpu_performance_level = 6 [default = k_EGPUPerformanceLevel_Invalid];
	optional int32 gpu_performance_manual_mhz = 7;
	optional int32 fps_limit = 8;
	optional bool is_variable_resolution_enabled = 9;
	optional bool is_dynamic_refresh_rate_enabled = 10;
	optional int32 tdp_limit = 11;
	optional .ECPUGovernor cpu_governor = 12 [default = k_ECPUGovernor_Invalid];
	optional int32 cpu_governor_manual_mhz = 13;
	optional int32 scaling_filter = 14;
	optional int32 fsr_sharpness = 15;
	optional bool is_fps_limit_enabled = 16;
	optional bool is_tdp_limit_enabled = 17;
	optional bool is_show_perf_overlay_over_steam_enabled = 18;
	optional bool is_low_latency_mode_enabled = 19;
	optional int32 display_refresh_manual_hz = 20;
	optional bool is_game_perf_profile_enabled = 21;
}

message CMsgSystemPerfState {
	optional .CMsgSystemPerfLimits limits = 1;
	optional .CMsgSystemPerfSettings settings = 2;
	optional uint64 current_game_id = 3;
	optional uint64 active_profile_game_id = 4;
}

message CMsgSystemPerfUpdateSettings {
	optional uint64 gameid = 1;
	optional bool skip_storage_update = 4;

	oneof update {
		bool reset_to_default = 2;
		.CMsgSystemPerfSettings settings_delta = 3;
	}
}

message CMsgSystemDockUpdateState {
	optional .EUpdaterState state = 1 [default = k_EUpdaterState_Invalid];
	optional fixed32 rtime_last_checked = 2;
	optional string version_current = 3;
	optional string version_available = 4;
	optional float stage_progress = 5;
	optional fixed32 rtime_estimated_completion = 6;
	optional int32 old_fw_workaround = 7;
}

message CMsgSystemDockState {
	optional .CMsgSystemDockUpdateState update_state = 1;
}

message CMsgSystemDockUpdateFirmware {
	optional bool check_only = 1;
}

message CMsgSystemAudioVolume {
	message ChannelEntry {
		optional .ESystemAudioChannel echannel = 1 [default = k_SystemAudioChannel_Invalid];
		optional float volume = 2;
	}

	repeated .CMsgSystemAudioVolume.ChannelEntry entries = 1;
	optional bool is_muted = 2;
}

message CMsgSystemAudioManagerObject {
	optional uint32 id = 1;
	optional fixed32 rtime_last_update = 2;
}

message CMsgSystemAudioManagerDevice {
	optional .CMsgSystemAudioManagerObject base = 1;
	optional string name = 2;
	optional string nick = 3;
	optional string description = 4;
	optional string api = 5;
}

message CMsgSystemAudioManagerNode {
	optional .CMsgSystemAudioManagerObject base = 1;
	optional uint32 device_id = 2;
	optional string name = 3;
	optional string nick = 4;
	optional string description = 5;
	optional .ESystemAudioDirection edirection = 6 [default = k_SystemAudioDirection_Invalid];
	optional .CMsgSystemAudioVolume volume = 7;
}

message CMsgSystemAudioManagerPort {
	optional .CMsgSystemAudioManagerObject base = 1;
	optional uint32 node_id = 3;
	optional string name = 4;
	optional string alias = 5;
	optional .ESystemAudioPortType etype = 6 [default = k_SystemAudioPortType_Invalid];
	optional .ESystemAudioPortDirection edirection = 7 [default = k_SystemAudioPortDirection_Invalid];
	optional bool is_physical = 8;
	optional bool is_terminal = 9;
	optional bool is_control = 10;
	optional bool is_monitor = 11;
}

message CMsgSystemAudioManagerLink {
	optional .CMsgSystemAudioManagerObject base = 1;
	optional uint32 output_node_id = 2;
	optional uint32 output_port_id = 3;
	optional uint32 input_node_id = 4;
	optional uint32 input_port_id = 5;
}

message CMsgSystemAudioManagerStateHW {
	repeated .CMsgSystemAudioManagerDevice devices = 1;
	repeated .CMsgSystemAudioManagerNode nodes = 2;
	repeated .CMsgSystemAudioManagerPort ports = 3;
	repeated .CMsgSystemAudioManagerLink links = 4;
}

message CMsgSystemAudioManagerState {
	optional fixed32 rtime_filter = 1;
	optional int32 counter = 2;
	optional .CMsgSystemAudioManagerStateHW hw = 3;
}

message CMsgSystemAudioManagerUpdateSomething {
	optional int32 counter = 1;
}

message CMsgSystemDisplayMode {
	optional int32 id = 1;
	optional int32 width = 2;
	optional int32 height = 3;
	optional int32 refresh_hz = 4;
}

message CMsgSystemDisplay {
	optional int32 id = 1;
	optional string name = 2;
	optional string description = 3;
	optional bool is_primary = 4;
	optional bool is_enabled = 5;
	optional bool is_internal = 6;
	optional bool has_mode_override = 7;
	optional int32 width_mm = 8;
	optional int32 height_mm = 9;
	optional int32 current_mode_id = 10;
	repeated .CMsgSystemDisplayMode modes = 11;
	optional int32 refresh_rate_min = 12;
	optional int32 refresh_rate_max = 13;
	optional bool is_vrr_capable = 14;
	optional bool is_vrr_enabled = 15;
	optional bool is_hdr_capable = 16;
	optional bool is_hdr_enabled = 17;
}

message CMsgSystemDisplayManagerState {
	repeated .CMsgSystemDisplay displays = 1;
	optional bool is_mode_switching_supported = 2;
	optional .ESystemDisplayCompatibilityMode compatibility_mode = 3 [default = k_ESystemDisplayCompatibilityMode_Invalid];
}

message CMsgSystemDisplayManagerSetMode {
	optional int32 display_id = 1;
	optional int32 mode_id = 2;
}

message CMsgSystemManagerSettings {
	optional float idle_backlight_dim_battery_seconds = 1;
	optional float idle_backlight_dim_ac_seconds = 2;
	optional float idle_suspend_battery_seconds = 3;
	optional float idle_suspend_ac_seconds = 4;
	optional bool idle_suspend_supressed = 5;
	optional bool is_adaptive_brightness_available = 6;
	optional bool display_adaptive_brightness_enabled = 7;
	optional bool display_nightmode_enabled = 10;
	optional float display_nightmode_tintstrength = 11;
	optional float display_nightmode_maxhue = 12;
	optional float display_nightmode_maxsat = 13;
	optional float display_nightmode_uiexp = 14;
	optional float display_nightmode_blend = 15;
	optional bool display_nightmode_reset = 16;
	optional bool display_nightmode_schedule_enabled = 17;
	optional float display_nightmode_schedule_starttime = 18;
	optional float display_nightmode_schedule_endtime = 19;
	optional bool display_diagnostics_enabled = 20;
	optional float als_lux_latest = 21;
	optional float als_lux_median = 22;
	optional float display_backlight_raw = 23;
	optional float display_brightness_adaptivemin = 24;
	optional float display_brightness_adaptivemax = 25;
	optional bool is_wifi_powersave_enabled = 26;
	optional bool is_fan_control_available = 27;
	optional .ESystemFanControlMode fan_control_mode = 28 [default = k_SystemFanControlMode_Invalid];
	optional bool is_display_brightness_available = 29;
	optional bool is_display_colormanagement_available = 31;
	optional float display_colorgamut = 32;
}

message CMsgSelectOSBranchParams {
	optional .EOSBranch branch = 1 [default = k_EOSBranch_Unknown];
	optional string custom_branch = 2;
}

message CMsgSystemUpdateProgress {
	optional float stage_progress = 1;
	optional int64 stage_size_bytes = 2;
	optional fixed32 rtime_estimated_completion = 3;
}

message CMsgSystemUpdateCheckResult {
	optional .EUpdaterType type = 1 [default = k_EUpdaterType_Invalid];
	optional uint32 eresult = 2 [default = 2];
	optional fixed32 rtime_checked = 3;
	optional bool available = 4;
	optional string version = 5;
	optional string auto_message = 6;
}

message CMsgSystemUpdateApplyParams {
	repeated .EUpdaterType apply_types = 1;
}

message CMsgSystemUpdateApplyResult {
	optional .EUpdaterType type = 1 [default = k_EUpdaterType_Invalid];
	optional uint32 eresult = 2 [default = 2];
	optional bool requires_client_restart = 3 [default = false];
	optional bool requires_system_restart = 4 [default = false];
}

message CMsgSystemUpdateState {
	optional .EUpdaterState state = 1 [default = k_EUpdaterState_Invalid];
	optional .CMsgSystemUpdateProgress progress = 2;
	repeated .CMsgSystemUpdateCheckResult update_check_results = 3;
	repeated .CMsgSystemUpdateApplyResult update_apply_results = 4;
	optional bool supports_os_updates = 5;
}

message CMsgAchievementChange {
	optional uint32 appid = 1;
}

message CMsgCellList {
	message Cell {
		optional uint32 cell_id = 1;
		optional string loc_name = 2;
	}

	repeated .CMsgCellList.Cell cells = 1;
}

message CMsgShortcutInfo {
	optional uint32 appid = 1;
	optional string exe = 2;
	optional string start_dir = 3;
	optional string icon = 4;
	optional string path = 5;
	optional string args = 6;
	optional string app_name = 7;
	optional uint32 override_appid = 8;
	optional string flatpak_appid = 9;
	repeated string tags = 10;
	optional bool is_remote = 11;
	optional bool is_hidden = 12;
	optional bool is_temporary = 13;
	optional bool is_openvr = 14;
	optional bool allow_desktop_config = 15;
	optional bool allow_overlay = 16;
	optional uint32 rt_last_played_time = 17;
	optional bool is_devkit_shortcut = 18;
	optional string devkit_gameid = 19;
}

message CMsgShortcutAppIds {
	repeated uint32 appids = 1;
}

message CMsgMonitorInfo {
	message MonitorInfo {
		required string monitor_device_name = 1;
		required string monitor_display_name = 2;
	}

	required string selected_display_name = 1;
	repeated .CMsgMonitorInfo.MonitorInfo monitors = 2;
}