use crate::{
actor::{
ActParameters, ActorCreateInterface, ActorData, ActorInterface,
HeroInteractStartParameters, RenderParameters,
},
level::{solids::LevelSolids, tiles::LevelTiles},
Result, OBJECT_NOTEBOOK, TILE_HEIGHT, TILE_WIDTH,
};
#[derive(Debug)]
pub(crate) struct Specific {}
impl ActorCreateInterface for Specific {
fn create(
general: &mut ActorData,
_solids: &mut LevelSolids,
_tiles: &mut LevelTiles,
) -> Specific {
general.position.resize(TILE_WIDTH, TILE_HEIGHT);
general.is_in_foreground = false;
Specific {}
}
}
impl ActorInterface for Specific {
fn act(&mut self, _p: ActParameters) {}
fn hero_can_interact(&self) -> bool {
true
}
fn hero_interact_start(&mut self, p: HeroInteractStartParameters) {
p.info_message_queue
.push_back("Not implemented yet.".to_string());
}
fn render(&mut self, p: RenderParameters) -> Result<()> {
p.renderer
.place_tile(OBJECT_NOTEBOOK, p.general.position.top_left())?;
Ok(())
}
}