fantasy_realms_unofficial_api 0.1.0

An unofficial API for the Fantasy Realms card game.
Documentation
use super::*;

pub(crate) const RAINSTORM: Card = Card {
    name: Name::Rainstorm,
    suit: Suit::Weather,
    strength: 8,
    adder: None,
    wild: None,
    modifier: None,
    immunity: None,
    blanks: Some(rainstorm_blanks),
    bonus: Some(rainstorm_bonus),
    penalty: None,
};

pub(crate) fn rainstorm_blanks(_: &Vec<Card>, immunity: &CardCollection, blanks: &mut CardCollection) {
    let mut updated_blanks = CardCollection::new();
    if !immunity.contains(Suit::Flame) {
        updated_blanks += Suit::Flame;
    }
    updated_blanks -= Name::Lightning;
    *blanks += updated_blanks
}

pub(crate) fn rainstorm_bonus(hand: &ScoringHand) -> i16 {
    10 * hand.number_of_suit(Suit::Flood)
}