musicxml 1.1.2

MusicXML parsing, manipulation, and export library
Documentation
use crate::datatypes::{Color, FontFamily, FontSize, FontStyle, FontWeight, LeftCenterRight, Tenths, YesNo};
use alloc::{string::String, vec::Vec};
use musicxml_internal::*;
use musicxml_macros::*;

/// Attributes pertaining to the [PartAbbreviation] element.
#[derive(Debug, Default, PartialEq, Eq, AttributeDeserialize, AttributeSerialize)]
pub struct PartAbbreviationAttributes {
  /// Indicates the color of an element.
  pub color: Option<Color>,
  /// Changes the computation of the default horizontal position.
  /// The origin is changed relative to the left-hand side of the note or the musical position within the bar.
  /// Positive x is right and negative x is left.
  ///
  /// This attribute provides higher-resolution positioning data than the [Offset][super::Offset] element.
  /// Applications reading a MusicXML file that can understand both features should generally rely on this attribute for its greater accuracy.
  pub default_x: Option<Tenths>,
  /// Changes the computation of the default vertical position.
  /// The origin is changed relative to the top line of the staff. Positive y is up and negative y is down.
  ///
  /// This attribute provides higher-resolution positioning data than the `placement` attribute.
  /// Applications reading a MusicXML file that can understand both attributes should generally rely on this attribute for its greater accuracy.
  pub default_y: Option<Tenths>,
  /// A comma-separated list of font names.
  pub font_family: Option<FontFamily>,
  /// One of the CSS sizes or a numeric point size.
  pub font_size: Option<FontSize>,
  /// Normal or italic style.
  pub font_style: Option<FontStyle>,
  /// Normal or bold weight.
  pub font_weight: Option<FontWeight>,
  /// Indicates left, center, or right justification. The default value varies for different elements.
  /// For elements where the `justify` attribute is present but the `halign` attribute is not,
  /// the `justify` attribute indicates horizontal alignment as well as justification.
  pub justify: Option<LeftCenterRight>,
  /// Specifies whether or not to print an object. It is yes if not specified.
  pub print_object: Option<YesNo>,
  /// Changes the horizontal position relative to the default position, either as computed by the individual program, or as overridden by the `default_x` attribute.
  /// Positive x is right and negative x is left. It should be interpreted in the context of the [Offset][super::Offset] element or directive attribute if those are present.
  pub relative_x: Option<Tenths>,
  /// Changes the vertical position relative to the default position, either as computed by the individual program, or as overridden by the `default_y` attribute.
  /// Positive y is up and negative y is down. It should be interpreted in the context of the `placement` attribute if that is present.
  pub relative_y: Option<Tenths>,
}

/// The [PartName][super::PartName] and [PartAbbreviation] elements describe the name and abbreviation of a [ScorePart][super::ScorePart] element, respectively.
/// Formatting attributes for these elements were deprecated in Version 2.0 in favor of the [PartNameDisplay][super::PartNameDisplay] and
/// [PartAbbreviationDisplay][super::PartAbbreviationDisplay] elements.
#[derive(Debug, PartialEq, Eq, ElementDeserialize, ElementSerialize)]
#[rename("part-abbreviation")]
pub struct PartAbbreviation {
  /// Element-specific attributes
  pub attributes: PartAbbreviationAttributes,
  /// Element-specific content
  pub content: String,
}