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use crate::datatypes::{Color, FontFamily, FontSize, FontStyle, FontWeight, NumeralValue, Tenths, Token};
use alloc::{string::String, vec::Vec};
use musicxml_internal::*;
use musicxml_macros::*;
/// Attributes pertaining to the [NumeralRoot] element.
#[derive(Debug, Default, PartialEq, Eq, AttributeDeserialize, AttributeSerialize)]
pub struct NumeralRootAttributes {
/// Indicates the color of an element.
pub color: Option<Color>,
/// Changes the computation of the default horizontal position.
/// The origin is changed relative to the left-hand side of the note or the musical position within the bar.
/// Positive x is right and negative x is left.
///
/// This attribute provides higher-resolution positioning data than the [Offset][super::Offset] element.
/// Applications reading a MusicXML file that can understand both features should generally rely on this attribute for its greater accuracy.
pub default_x: Option<Tenths>,
/// Changes the computation of the default vertical position.
/// The origin is changed relative to the top line of the staff. Positive y is up and negative y is down.
///
/// This attribute provides higher-resolution positioning data than the `placement` attribute.
/// Applications reading a MusicXML file that can understand both attributes should generally rely on this attribute for its greater accuracy.
pub default_y: Option<Tenths>,
/// A comma-separated list of font names.
pub font_family: Option<FontFamily>,
/// One of the CSS sizes or a numeric point size.
pub font_size: Option<FontSize>,
/// Normal or italic style.
pub font_style: Option<FontStyle>,
/// Normal or bold weight.
pub font_weight: Option<FontWeight>,
/// Changes the horizontal position relative to the default position, either as computed by the individual program, or as overridden by the `default_x` attribute.
/// Positive x is right and negative x is left. It should be interpreted in the context of the [Offset][super::Offset] element or directive attribute if those are present.
pub relative_x: Option<Tenths>,
/// Changes the vertical position relative to the default position, either as computed by the individual program, or as overridden by the `default_y` attribute.
/// Positive y is up and negative y is down. It should be interpreted in the context of the `placement` attribute if that is present.
pub relative_y: Option<Tenths>,
/// Indicates how the numeral should appear in the score. A [NumeralRoot] value of 5 with a [Kind][super::Kind] of "major" would have a text attribute of
/// "V" if displayed as a Roman numeral, and "5" if displayed as a Nashville number. The display is application-dependent if not specified.
pub text: Option<Token>,
}
/// The [NumeralRoot] element represents the Roman numeral or Nashville number as a positive integer from 1 to 7.
#[derive(Debug, PartialEq, Eq, ElementDeserialize, ElementSerialize)]
#[rename("numeral-root")]
pub struct NumeralRoot {
/// Element-specific attributes
pub attributes: NumeralRootAttributes,
/// Element-specific content
pub content: NumeralValue,
}