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use crate::datatypes::{
Color, EndingNumber, FontFamily, FontSize, FontStyle, FontWeight, StartStopDiscontinue, SystemRelation, Tenths, YesNo,
};
use alloc::{string::String, vec::Vec};
use musicxml_internal::*;
use musicxml_macros::*;
/// Attributes pertaining to the [Ending] element.
#[derive(Debug, PartialEq, Eq, AttributeDeserialize, AttributeSerialize)]
pub struct EndingAttributes {
/// Indicates which times the ending is played, similar to the `time_only` attribute used by other elements.
/// While this often represents the numeric values for what is under the ending line, it can also indicate whether
/// an ending is played during a larger dal segno or da capo repeat. Single endings such as "1" or
/// comma-separated multiple endings such as "1,2" may be used.
pub number: EndingNumber,
/// Typically, the start type is associated with the left barline of the first measure in an ending.
/// The stop and discontinue types are associated with the right barline of the last measure in an ending.
/// Stop is used when the ending mark concludes with a downward jog, as is typical for first endings.
/// Discontinue is used when there is no downward jog, as is typical for second endings that do not conclude a piece.
pub r#type: StartStopDiscontinue,
/// Indicates the color of an element.
pub color: Option<Color>,
/// Changes the computation of the default horizontal position.
/// The origin is changed relative to the left-hand side of the note or the musical position within the bar.
/// Positive x is right and negative x is left.
///
/// This attribute provides higher-resolution positioning data than the [Offset][super::Offset] element.
/// Applications reading a MusicXML file that can understand both features should generally rely on this attribute for its greater accuracy.
pub default_x: Option<Tenths>,
/// Changes the computation of the default vertical position.
/// The origin is changed relative to the top line of the staff. Positive y is up and negative y is down.
///
/// This attribute provides higher-resolution positioning data than the `placement` attribute.
/// Applications reading a MusicXML file that can understand both attributes should generally rely on this attribute for its greater accuracy.
pub default_y: Option<Tenths>,
/// Specifies the length of the ending jog.
pub end_length: Option<Tenths>,
/// A comma-separated list of font names.
pub font_family: Option<FontFamily>,
/// One of the CSS sizes or a numeric point size.
pub font_size: Option<FontSize>,
/// Normal or italic style.
pub font_style: Option<FontStyle>,
/// Normal or bold weight.
pub font_weight: Option<FontWeight>,
/// Specifies whether or not to print an object. It is yes if not specified.
pub print_object: Option<YesNo>,
/// Changes the horizontal position relative to the default position, either as computed by the individual program, or as overridden by the `default_x` attribute.
/// Positive x is right and negative x is left. It should be interpreted in the context of the [Offset][super::Offset] element or directive attribute if those are present.
pub relative_x: Option<Tenths>,
/// Changes the vertical position relative to the default position, either as computed by the individual program, or as overridden by the `default_y` attribute.
/// Positive y is up and negative y is down. It should be interpreted in the context of the `placement` attribute if that is present.
pub relative_y: Option<Tenths>,
/// Distinguishes elements that are associated with a system rather than the particular part where the element appears.
pub system: Option<SystemRelation>,
/// An offset that specifies where the start of the ending text appears, relative to the start of the ending line.
pub text_x: Option<Tenths>,
/// An offset that specifies where the baseline of ending text appears, relative to the start of the ending line.
pub text_y: Option<Tenths>,
}
/// The [Ending] element represents multiple (e.g. first and second) endings.
///
/// 
///
/// The element text is used when the text displayed in the ending is different than what appears in the number attribute.
#[derive(Debug, PartialEq, Eq, ElementDeserialize, ElementSerialize)]
pub struct Ending {
/// Element-specific attributes
pub attributes: EndingAttributes,
/// Element-specific content
pub content: String,
}