use crate::datatypes::{GlassValue, SmuflPictogramGlyphName};
use alloc::{string::String, vec::Vec};
use musicxml_internal::*;
use musicxml_macros::*;
/// Attributes pertaining to the [Glass] element.
#[derive(Debug, Default, PartialEq, Eq, AttributeDeserialize, AttributeSerialize)]
pub struct GlassAttributes {
/// Distinguishes different SMuFL glyphs for wind chimes in the Chimes pictograms range, including those made of materials other than glass.
pub smufl: Option<SmuflPictogramGlyphName>,
}
/// The [Glass] element represents pictograms for glass percussion instruments.
///
/// 
#[derive(Debug, PartialEq, Eq, ElementDeserialize, ElementSerialize)]
pub struct Glass {
/// Element-specific attributes
pub attributes: GlassAttributes,
/// Element-specific content
pub content: GlassValue,
}