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use crate::datatypes::{Color, FontFamily, FontSize, FontStyle, FontWeight, Id, LeftCenterRight, Tenths, Valign};
use alloc::{string::String, vec::Vec};
use musicxml_internal::*;
use musicxml_macros::*;
/// Attributes pertaining to the [Eyeglasses] element.
#[derive(Debug, Default, PartialEq, Eq, AttributeDeserialize, AttributeSerialize)]
pub struct EyeglassesAttributes {
/// Indicates the color of an element.
pub color: Option<Color>,
/// Changes the computation of the default horizontal position.
/// The origin is changed relative to the left-hand side of the note or the musical position within the bar.
/// Positive x is right and negative x is left.
///
/// This attribute provides higher-resolution positioning data than the [Offset][super::Offset] element.
/// Applications reading a MusicXML file that can understand both features should generally rely on this attribute for its greater accuracy.
pub default_x: Option<Tenths>,
/// Changes the computation of the default vertical position.
/// The origin is changed relative to the top line of the staff. Positive y is up and negative y is down.
///
/// This attribute provides higher-resolution positioning data than the `placement` attribute.
/// Applications reading a MusicXML file that can understand both attributes should generally rely on this attribute for its greater accuracy.
pub default_y: Option<Tenths>,
/// A comma-separated list of font names.
pub font_family: Option<FontFamily>,
/// One of the CSS sizes or a numeric point size.
pub font_size: Option<FontSize>,
/// Normal or italic style.
pub font_style: Option<FontStyle>,
/// Normal or bold weight.
pub font_weight: Option<FontWeight>,
/// In cases where text extends over more than one line, horizontal alignment and justify values can be different.
/// The most typical case is for credits, such as:
///
/// ```text
/// Words and music by
/// Pat Songwriter
/// ```
/// Typically this type of credit is aligned to the right, so that the position information refers to the right-most part of the text.
/// But in this example, the text is center-justified, not right-justified.
///
/// The `halign` attribute is used in these situations. If it is not present, its value is the same as for the `justify` attribute.
/// For elements where a justify attribute is not allowed, the default is implementation-dependent.
pub halign: Option<LeftCenterRight>,
/// Specifies an ID that is unique to the entire document.
pub id: Option<Id>,
/// Changes the horizontal position relative to the default position, either as computed by the individual program, or as overridden by the `default_x` attribute.
/// Positive x is right and negative x is left. It should be interpreted in the context of the [Offset][super::Offset] element or directive attribute if those are present.
pub relative_x: Option<Tenths>,
/// Changes the vertical position relative to the default position, either as computed by the individual program, or as overridden by the `default_y` attribute.
/// Positive y is up and negative y is down. It should be interpreted in the context of the `placement` attribute if that is present.
pub relative_y: Option<Tenths>,
/// Indicates vertical alignment to the top, middle, bottom, or baseline of the text. The default is implementation-dependent.
pub valign: Option<Valign>,
}
/// The [Eyeglasses] element represents the eyeglasses symbol, common in commercial music.
///
/// 
#[derive(Debug, PartialEq, Eq, ElementDeserialize, ElementSerialize)]
pub struct Eyeglasses {
/// Element-specific attributes
pub attributes: EyeglassesAttributes,
/// Element-specific content
pub content: (),
}