musicxml 1.1.2

MusicXML parsing, manipulation, and export library
Documentation
use crate::datatypes::{
  AboveBelow, Color, FontFamily, FontSize, FontStyle, FontWeight, NumberLevel, StartStop, Tenths,
};
use alloc::{string::String, vec::Vec};
use musicxml_internal::*;
use musicxml_macros::*;

/// Attributes pertaining to the [HammerOn] element.
#[derive(Debug, PartialEq, Eq, AttributeDeserialize, AttributeSerialize)]
pub struct HammerOnAttributes {
  /// Indicates if this is the start or stop of the hammer-on.
  pub r#type: StartStop,
  /// Indicates the color of an element.
  pub color: Option<Color>,
  /// Changes the computation of the default horizontal position.
  /// The origin is changed relative to the left-hand side of the note or the musical position within the bar.
  /// Positive x is right and negative x is left.
  ///
  /// This attribute provides higher-resolution positioning data than the [Offset][super::Offset] element.
  /// Applications reading a MusicXML file that can understand both features should generally rely on this attribute for its greater accuracy.
  pub default_x: Option<Tenths>,
  /// Changes the computation of the default vertical position.
  /// The origin is changed relative to the top line of the staff. Positive y is up and negative y is down.
  ///
  /// This attribute provides higher-resolution positioning data than the `placement` attribute.
  /// Applications reading a MusicXML file that can understand both attributes should generally rely on this attribute for its greater accuracy.
  pub default_y: Option<Tenths>,
  /// A comma-separated list of font names.
  pub font_family: Option<FontFamily>,
  /// One of the CSS sizes or a numeric point size.
  pub font_size: Option<FontSize>,
  /// Normal or italic style.
  pub font_style: Option<FontStyle>,
  /// Normal or bold weight.
  pub font_weight: Option<FontWeight>,
  /// Distinguishes multiple hammer-ons when they overlap in MusicXML document order. The default value is 1.
  pub number: Option<NumberLevel>,
  /// Indicates whether something is above or below another element, such as a note or a notation.
  pub placement: Option<AboveBelow>,
  /// Changes the horizontal position relative to the default position, either as computed by the individual program, or as overridden by the `default_x` attribute.
  /// Positive x is right and negative x is left. It should be interpreted in the context of the [Offset][super::Offset] element or directive attribute if those are present.
  pub relative_x: Option<Tenths>,
  /// Changes the vertical position relative to the default position, either as computed by the individual program, or as overridden by the `default_y` attribute.
  /// Positive y is up and negative y is down. It should be interpreted in the context of the `placement` attribute if that is present.
  pub relative_y: Option<Tenths>,
}

/// The [HammerOn] element is used in guitar and fretted instrument notation.
///
/// ![HammerOn](https://hedgetechllc.github.io/musicxml/musicxml/elements/hammer-on.png)
///
/// Since a single slur can be marked over many notes, the [HammerOn] element is separate so the individual pair of notes can be specified.
/// The element content can be used to specify how the [HammerOn] should be notated. An empty element leaves this choice up to the application.
#[derive(Debug, PartialEq, Eq, ElementDeserialize, ElementSerialize)]
#[rename("hammer-on")]
pub struct HammerOn {
  /// Element-specific attributes
  pub attributes: HammerOnAttributes,
  /// Element-specific content
  pub content: String,
}