use sge::prelude::*;
fn main() -> anyhow::Result<()> {
init("Radial")?;
loop {
clear_screen(Color::NEUTRAL_100);
draw_radial_gradient_circle(
Vec2::splat(200.0),
200.0,
Color::RED_500,
Color::NEUTRAL_100,
);
draw_radial_gradient_circle_offset(
Vec2::new(600.0, 200.0),
200.0,
Color::SKY_500,
Color::NEUTRAL_100,
vec2(-100.0, 0.0),
);
if should_quit() {
break;
}
next_frame();
}
Ok(())
}