use sge::prelude::*;
fn main() -> anyhow::Result<()> {
init("Title for the window")?;
let inter = load_font(include_bytes!("../assets/fonts/inter.ttf"))?;
loop {
inter.draw_text("Hello world, from Inter", Vec2::splat(100.0), 100);
if should_quit() {
break;
}
next_frame();
}
Ok(())
}