rust-samp-sdk 3.6.0

Low-level FFI bindings for the SA-MP AMX virtual machine and open.mp native component ABI. Used internally by `rust-samp`; depend on it directly only if you need raw access without the higher-level macros and lifecycle.
Documentation
//! `IPlayerGangZoneData` — generated by `cargo xtask gen-omp` from `Server/Components/GangZones/gangzones.hpp`.
//! Implemented by `PlayerGangZoneData` in the server's `GangZones`.
//!
//! Do not edit: change `xtask/omp-wrappers.toml` or the generator and
//! regenerate. Slots are clang's layout of the header for each ABI, checked
//! against the official binaries by `cargo xtask check-abi --generated`.

#![allow(unused_imports)]

use crate::omp::containers::{FlatSet, HybridString, Pair, Span};
use crate::omp::types::{
    Colour, GTAQuat, Hours, Microseconds, Milliseconds, Minutes, Seconds, StringView, TimePoint,
    UID, Vector2, Vector3, Vector4, WorldTimePoint,
};
use crate::omp::vtable::{call_vtable_small_struct, opaque, slots, virtual_fns};
use crate::omp::*;

opaque! {
    /// Opaque handle for `IPlayerGangZoneData*`.
    pub IPlayerGangZoneData;
}

/// `GangZoneData_UID` in `Server/Components/GangZones/gangzones.hpp`.
pub const PLAYER_GANGZONES_UID: UID = 0xee8d8056b3351d11;

/// The player's `IPlayerGangZoneData`, or null when the component providing it is not loaded.
///
/// Found by walking the player's extension map for `PLAYER_GANGZONES_UID` — the
/// virtual `getExtension` does not consult that map. `IExtension`
/// is `IPlayerGangZoneData`'s first base, so the extension pointer is the interface pointer.
///
/// # Safety
/// `player` must be a live `IPlayer`.
#[must_use]
pub unsafe fn player_gangzones(player: *mut IPlayer) -> *mut IPlayerGangZoneData {
    unsafe { extension(player.cast::<u8>(), PLAYER_GANGZONES_UID) }.cast::<IPlayerGangZoneData>()
}

slots! {
    /// `int IPlayerGangZoneData::toLegacyID(int)`
    SLOT_TO_LEGACY_ID: usize = 3, 3;
    /// `int IPlayerGangZoneData::fromLegacyID(int)`
    SLOT_FROM_LEGACY_ID: usize = 4, 4;
    /// `void IPlayerGangZoneData::releaseLegacyID(int)`
    SLOT_RELEASE_LEGACY_ID: usize = 5, 5;
    /// `int IPlayerGangZoneData::reserveLegacyID()`
    SLOT_RESERVE_LEGACY_ID: usize = 6, 6;
    /// `void IPlayerGangZoneData::setLegacyID(int, int)`
    SLOT_SET_LEGACY_ID: usize = 7, 7;
    /// `int IPlayerGangZoneData::toClientID(int)`
    SLOT_TO_CLIENT_ID: usize = 8, 8;
    /// `int IPlayerGangZoneData::fromClientID(int)`
    SLOT_FROM_CLIENT_ID: usize = 9, 9;
    /// `void IPlayerGangZoneData::releaseClientID(int)`
    SLOT_RELEASE_CLIENT_ID: usize = 10, 10;
    /// `int IPlayerGangZoneData::reserveClientID()`
    SLOT_RESERVE_CLIENT_ID: usize = 11, 11;
    /// `void IPlayerGangZoneData::setClientID(int, int)`
    SLOT_SET_CLIENT_ID: usize = 12, 12;
}

virtual_fns! {
    /// `int IPlayerGangZoneData::toLegacyID(int)`.
    ///
    /// # Safety
    /// `data` must be a live `IPlayerGangZoneData`.
    #[must_use]
    pub fn player_gangzones_to_legacy_id(
        data: IPlayerGangZoneData,
        real: i32,
    ) -> i32 = [0, SLOT_TO_LEGACY_ID] or 0;

    /// `int IPlayerGangZoneData::fromLegacyID(int)`.
    ///
    /// # Safety
    /// `data` must be a live `IPlayerGangZoneData`.
    #[must_use]
    pub fn player_gangzones_from_legacy_id(
        data: IPlayerGangZoneData,
        legacy: i32,
    ) -> i32 = [0, SLOT_FROM_LEGACY_ID] or 0;

    /// `void IPlayerGangZoneData::releaseLegacyID(int)`.
    ///
    /// # Safety
    /// `data` must be a live `IPlayerGangZoneData`.
    pub fn player_gangzones_release_legacy_id(
        data: IPlayerGangZoneData,
        legacy: i32,
    ) = [0, SLOT_RELEASE_LEGACY_ID];

    /// `int IPlayerGangZoneData::reserveLegacyID()`.
    ///
    /// # Safety
    /// `data` must be a live `IPlayerGangZoneData`.
    #[must_use]
    pub fn player_gangzones_reserve_legacy_id(
        data: IPlayerGangZoneData,
    ) -> i32 = [0, SLOT_RESERVE_LEGACY_ID] or 0;

    /// `void IPlayerGangZoneData::setLegacyID(int, int)`.
    ///
    /// # Safety
    /// `data` must be a live `IPlayerGangZoneData`.
    pub fn player_gangzones_set_legacy_id(
        data: IPlayerGangZoneData,
        legacy: i32,
        real: i32,
    ) = [0, SLOT_SET_LEGACY_ID];

    /// `int IPlayerGangZoneData::toClientID(int)`.
    ///
    /// # Safety
    /// `data` must be a live `IPlayerGangZoneData`.
    #[must_use]
    pub fn player_gangzones_to_client_id(
        data: IPlayerGangZoneData,
        real: i32,
    ) -> i32 = [0, SLOT_TO_CLIENT_ID] or 0;

    /// `int IPlayerGangZoneData::fromClientID(int)`.
    ///
    /// # Safety
    /// `data` must be a live `IPlayerGangZoneData`.
    #[must_use]
    pub fn player_gangzones_from_client_id(
        data: IPlayerGangZoneData,
        legacy: i32,
    ) -> i32 = [0, SLOT_FROM_CLIENT_ID] or 0;

    /// `void IPlayerGangZoneData::releaseClientID(int)`.
    ///
    /// # Safety
    /// `data` must be a live `IPlayerGangZoneData`.
    pub fn player_gangzones_release_client_id(
        data: IPlayerGangZoneData,
        legacy: i32,
    ) = [0, SLOT_RELEASE_CLIENT_ID];

    /// `int IPlayerGangZoneData::reserveClientID()`.
    ///
    /// # Safety
    /// `data` must be a live `IPlayerGangZoneData`.
    #[must_use]
    pub fn player_gangzones_reserve_client_id(
        data: IPlayerGangZoneData,
    ) -> i32 = [0, SLOT_RESERVE_CLIENT_ID] or 0;

    /// `void IPlayerGangZoneData::setClientID(int, int)`.
    ///
    /// # Safety
    /// `data` must be a live `IPlayerGangZoneData`.
    pub fn player_gangzones_set_client_id(
        data: IPlayerGangZoneData,
        legacy: i32,
        real: i32,
    ) = [0, SLOT_SET_CLIENT_ID];
}