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//! `IPickup` — generated by `cargo xtask gen-omp` from `Server/Components/Pickups/pickups.hpp`.
//! Implemented by `Pickup` in the server's `Pickups`.
//!
//! Do not edit: change `xtask/omp-wrappers.toml` or the generator and
//! regenerate. Slots are clang's layout of the header for each ABI, checked
//! against the official binaries by `cargo xtask check-abi --generated`.
#![allow(unused_imports)]
use crate::omp::containers::{FlatSet, HybridString, Pair, Span};
use crate::omp::types::{
Colour, GTAQuat, Hours, Microseconds, Milliseconds, Minutes, Seconds, StringView, TimePoint,
UID, Vector2, Vector3, Vector4, WorldTimePoint,
};
use crate::omp::vtable::{call_vtable_small_struct, opaque, slots, virtual_fns};
use crate::omp::*;
slots! {
/// `void IBasePickup::setType(PickupType, bool)`
SLOT_SET_TYPE: usize = 6, 5;
/// `PickupType IBasePickup::getType()`
SLOT_GET_TYPE: usize = 7, 6;
/// `void IBasePickup::setPositionNoUpdate(Vector3)`
SLOT_SET_POSITION_NO_UPDATE: usize = 8, 7;
/// `void IBasePickup::setModel(int, bool)`
SLOT_SET_MODEL: usize = 9, 8;
/// `int IBasePickup::getModel()`
SLOT_GET_MODEL: usize = 10, 9;
/// `bool IBasePickup::isStreamedInForPlayer(const IPlayer &)`
SLOT_IS_STREAMED_IN_FOR_PLAYER: usize = 11, 10;
/// `void IBasePickup::streamInForPlayer(IPlayer &)`
SLOT_STREAM_IN_FOR_PLAYER: usize = 12, 11;
/// `void IBasePickup::streamOutForPlayer(IPlayer &)`
SLOT_STREAM_OUT_FOR_PLAYER: usize = 13, 12;
/// `void IBasePickup::setPickupHiddenForPlayer(IPlayer &, bool)`
SLOT_SET_PICKUP_HIDDEN_FOR_PLAYER: usize = 14, 13;
/// `bool IBasePickup::isPickupHiddenForPlayer(IPlayer &)`
SLOT_IS_PICKUP_HIDDEN_FOR_PLAYER: usize = 15, 14;
/// `void IBasePickup::setLegacyPlayer(IPlayer *)`
SLOT_SET_LEGACY_PLAYER: usize = 16, 15;
/// `IPlayer * IBasePickup::getLegacyPlayer()`
SLOT_GET_LEGACY_PLAYER: usize = 17, 16;
}
virtual_fns! {
/// `void IBasePickup::setType(PickupType, bool)`.
///
/// # Safety
/// `pickup` must be a live `IPickup`.
pub fn pickup_set_type(pickup: IPickup, type_value: u8, update: bool) = [0, SLOT_SET_TYPE];
/// `PickupType IBasePickup::getType()`.
///
/// # Safety
/// `pickup` must be a live `IPickup`.
#[must_use]
pub fn pickup_type(pickup: IPickup) -> u8 = [0, SLOT_GET_TYPE] or 0;
/// `void IBasePickup::setPositionNoUpdate(Vector3)`.
///
/// # Safety
/// `pickup` must be a live `IPickup`.
pub fn pickup_set_position_no_update(
pickup: IPickup,
position: Vector3,
) = [0, SLOT_SET_POSITION_NO_UPDATE];
/// `void IBasePickup::setModel(int, bool)`.
///
/// # Safety
/// `pickup` must be a live `IPickup`.
pub fn pickup_set_model(pickup: IPickup, id: i32, update: bool) = [0, SLOT_SET_MODEL];
/// `int IBasePickup::getModel()`.
///
/// # Safety
/// `pickup` must be a live `IPickup`.
#[must_use]
pub fn pickup_model(pickup: IPickup) -> i32 = [0, SLOT_GET_MODEL] or 0;
/// `bool IBasePickup::isStreamedInForPlayer(const IPlayer &)`.
///
/// # Safety
/// `pickup` must be a live `IPickup`.
#[must_use]
pub fn pickup_is_streamed_in_for_player(
pickup: IPickup,
player: *mut IPlayer,
) -> bool = [0, SLOT_IS_STREAMED_IN_FOR_PLAYER] or false;
/// `void IBasePickup::streamInForPlayer(IPlayer &)`.
///
/// # Safety
/// `pickup` must be a live `IPickup`.
pub fn pickup_stream_in_for_player(
pickup: IPickup,
player: *mut IPlayer,
) = [0, SLOT_STREAM_IN_FOR_PLAYER];
/// `void IBasePickup::streamOutForPlayer(IPlayer &)`.
///
/// # Safety
/// `pickup` must be a live `IPickup`.
pub fn pickup_stream_out_for_player(
pickup: IPickup,
player: *mut IPlayer,
) = [0, SLOT_STREAM_OUT_FOR_PLAYER];
/// `void IBasePickup::setPickupHiddenForPlayer(IPlayer &, bool)`.
///
/// # Safety
/// `pickup` must be a live `IPickup`.
pub fn pickup_set_pickup_hidden_for_player(
pickup: IPickup,
player: *mut IPlayer,
hidden: bool,
) = [0, SLOT_SET_PICKUP_HIDDEN_FOR_PLAYER];
/// `bool IBasePickup::isPickupHiddenForPlayer(IPlayer &)`.
///
/// # Safety
/// `pickup` must be a live `IPickup`.
#[must_use]
pub fn pickup_is_pickup_hidden_for_player(
pickup: IPickup,
player: *mut IPlayer,
) -> bool = [0, SLOT_IS_PICKUP_HIDDEN_FOR_PLAYER] or false;
/// `void IBasePickup::setLegacyPlayer(IPlayer *)`.
///
/// # Safety
/// `pickup` must be a live `IPickup`.
pub fn pickup_set_legacy_player(
pickup: IPickup,
player: *mut IPlayer,
) = [0, SLOT_SET_LEGACY_PLAYER];
/// `IPlayer * IBasePickup::getLegacyPlayer()`.
///
/// # Safety
/// `pickup` must be a live `IPickup`.
#[must_use]
pub fn pickup_legacy_player(
pickup: IPickup,
) -> *mut IPlayer = [0, SLOT_GET_LEGACY_PLAYER] or std::ptr::null_mut();
}